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They all now have texture.In the middle shaft, the textures of the torch are also missing.
Not sure if I can fix that - I'll take a look soon.The monkey extinguished the torches, but for some reason the light from them remained.
Yes I know and have fixed that.If you pick up the barrel first instead of blocking the hatch, the quest will break.
I have covered that gap now.In the first cave, where the axe is located, the texture of the stone is slightly cut off.
I checked where it could be done:The monkey extinguished the torches, but for some reason the light from them remained.
I did that for this situation. On again for later visits.After talking to Caroline, the bandits were already waiting for me. It's probably better to disable them in this location during the quest.
About the improvements: when Charles tells me to take a look around, I can't actually look around - my character is stuck standing still.Then I have improved 3 things at the Vane visit:
That was my plan if it would have been in the textures or locators.But at a guess, some storyline code would set the location to switch model, then do a quest reload.
Well in your video Pyle does pretty good looking around. Maybe I got an idea ...About the improvements: when Charles tells me to take a look around, I can't actually look around - my character is stuck standing still.





