Let me introduce myself:
I am Modder01
I have modded AOP in the past and now since my old computer crashed I am now trying to get AOP:CT into a functional state again.
I have been able to bypass starforce , but I haven't been able to get more historical. I wasn't really satisfied with the Supermod because it didn't feel as realistic as the stock game.
In the works on my front is a an addition to the old supermod that adds realism in sounds/fx, new ships, etc:
Mod Content:
Ships:
- 9 New Ships Added:
· Light Sloop - fast modestly armed military vessel. (one mast)
· Sloop Of War - fast heavily armed military ship. (two mast)
· Xebec - fast heavily armed military ship. (three mast lateen rig)
· Barquentine - Lighter Barque with good cargo capacity. (three mast square rig)
· Grand Caravel - Outdated Trader Ship, but good mileage and durability. (three mast square)
· Brig- Royal Navy Variant. (three mast square/lateen rig)
· Light Frigate - Fast and modestly armed frigate. (three mast square/lateen rig)
· Heavy Frigate - Decently fast and heavily armed frigate. (three mast square/lateen rig)
· Replaced the stock Lineship with a new model. (three mast square/lateen rig)
- Ships statistics have been rebalanced to accommodate the new ships.
- All ships now have historically accurate cannons.
Music/Sounds:
· Made five new different sound schemes based on the old version of mod (Original, Mod Content, Epic Music, All Music, No Music). NOTE: Mod Content will be the default scheme. A "Music Options Key" text document will tell you which scheme equals which labeled button (trust me you'll need it).
· Added unique sounds to cannon fire {Small (8-12pdr), Medium(16-24pdr), Large(36-48pdr), Mortar (92pdr)}.
· Re-mastered "cannon reload" (Left, Right, All) and "reload cannon with ___ shot" sounds for historical accuracy. Courtesy of Age of Sail II: Privateer's Bounty.
Videos:
· Logo Videos Return (1C Logo Removed, Akella Logo given sound, Playlogic Logo)
· Added new videos (PiratesAhoy.net Logo and Mod Intro)
· Changed order of videos in Seadogs.c to accommodate 4 videos (Playlogic, Akella, Pirates Ahoy, Mod Intro)
Ablilities:
· Waste Gold at Brothel - Visual content removed.
· Use the bank and take on debt.
· New cheat (bestglass) for exquisite spyglass.
Game/Bug Fixes:
· Some English Showing in Russian.
· All Patches up to 1.5 added to the supermod.
Acknowledgements:
· Danny2007 for patch combination and language bug fixes.
· CyberOps for Abilities column and Brig (royal navy).
· Captain Blackfleet for source EXE for sound scheme changer.
· Modder01 for new videos, new music, new sounds, new ships, historical accuracy, ship balancing and code fixes.
NOTE: Add credit, when applicable, to any person who adds to this mod.
Preview:
Mod Link (v4.0):
Age of Pirates: Historical Immersion Supermod
Note: You will need a archive program such as 7-Zip, WinRar, etc to unpack the 7z file.
Installation:
Extract the archive into a temporary folder and copy the folder named "Age of Pirates: Caribbean Tales" and merge that folder with the one contained in the following directory:
for 64 bit OS - C:/Program Files (x86)/Playlogic
for 32 bit OS - C:/Program Files/Playlogic
Run the Game and Enjoy!
Please post your feedback and bug reports here!
EDIT: Since 2/4/18 the game has received a massive upgrade to version 5.0
details are here:
AoP: Historical Immersion Mod v5.0 (Standalone) for Age of Pirates: Caribbean Tales
I am Modder01
I have modded AOP in the past and now since my old computer crashed I am now trying to get AOP:CT into a functional state again.
I have been able to bypass starforce , but I haven't been able to get more historical. I wasn't really satisfied with the Supermod because it didn't feel as realistic as the stock game.
In the works on my front is a an addition to the old supermod that adds realism in sounds/fx, new ships, etc:
Mod Content:
Ships:
- 9 New Ships Added:
· Light Sloop - fast modestly armed military vessel. (one mast)
· Sloop Of War - fast heavily armed military ship. (two mast)
· Xebec - fast heavily armed military ship. (three mast lateen rig)
· Barquentine - Lighter Barque with good cargo capacity. (three mast square rig)
· Grand Caravel - Outdated Trader Ship, but good mileage and durability. (three mast square)
· Brig- Royal Navy Variant. (three mast square/lateen rig)
· Light Frigate - Fast and modestly armed frigate. (three mast square/lateen rig)
· Heavy Frigate - Decently fast and heavily armed frigate. (three mast square/lateen rig)
· Replaced the stock Lineship with a new model. (three mast square/lateen rig)
- Ships statistics have been rebalanced to accommodate the new ships.
- All ships now have historically accurate cannons.
Music/Sounds:
· Made five new different sound schemes based on the old version of mod (Original, Mod Content, Epic Music, All Music, No Music). NOTE: Mod Content will be the default scheme. A "Music Options Key" text document will tell you which scheme equals which labeled button (trust me you'll need it).
· Added unique sounds to cannon fire {Small (8-12pdr), Medium(16-24pdr), Large(36-48pdr), Mortar (92pdr)}.
· Re-mastered "cannon reload" (Left, Right, All) and "reload cannon with ___ shot" sounds for historical accuracy. Courtesy of Age of Sail II: Privateer's Bounty.
Videos:
· Logo Videos Return (1C Logo Removed, Akella Logo given sound, Playlogic Logo)
· Added new videos (PiratesAhoy.net Logo and Mod Intro)
· Changed order of videos in Seadogs.c to accommodate 4 videos (Playlogic, Akella, Pirates Ahoy, Mod Intro)
Ablilities:
· Waste Gold at Brothel - Visual content removed.
· Use the bank and take on debt.
· New cheat (bestglass) for exquisite spyglass.
Game/Bug Fixes:
· Some English Showing in Russian.
· All Patches up to 1.5 added to the supermod.
Acknowledgements:
· Danny2007 for patch combination and language bug fixes.
· CyberOps for Abilities column and Brig (royal navy).
· Captain Blackfleet for source EXE for sound scheme changer.
· Modder01 for new videos, new music, new sounds, new ships, historical accuracy, ship balancing and code fixes.
NOTE: Add credit, when applicable, to any person who adds to this mod.
Preview:
Mod Link (v4.0):
Age of Pirates: Historical Immersion Supermod
Note: You will need a archive program such as 7-Zip, WinRar, etc to unpack the 7z file.
Installation:
Extract the archive into a temporary folder and copy the folder named "Age of Pirates: Caribbean Tales" and merge that folder with the one contained in the following directory:
for 64 bit OS - C:/Program Files (x86)/Playlogic
for 32 bit OS - C:/Program Files/Playlogic
Run the Game and Enjoy!
Please post your feedback and bug reports here!
EDIT: Since 2/4/18 the game has received a massive upgrade to version 5.0
details are here:
AoP: Historical Immersion Mod v5.0 (Standalone) for Age of Pirates: Caribbean Tales
Last edited: