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    Maelstrom New Horizons


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Build 14 Alpha 8 WIP 2 MAXIMUS

So you do get a CTD in Greenford on your one PC, but not on your other one? But you still get a CTD on FdF on that other PC? HUH?? <img src="style_emoticons/<#EMO_DIR#>/piratesing.gif" style="vertical-align:middle" emoid=":shock" border="0" alt="piratesing.gif" />
 
<!--quoteo(post=255669:date=May 7 2008, 04:25 PM:name=Pieter Boelen)--><div class='quotetop'>QUOTE (Pieter Boelen @ May 7 2008, 04:25 PM) <a href="index.php?act=findpost&pid=255669"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->So you do get a CTD in Greenford on your one PC, but not on your other one? But you still get a CTD on FdF on that other PC? HUH?? <img src="style_emoticons/<#EMO_DIR#>/piratesing.gif" style="vertical-align:middle" emoid=":shock" border="0" alt="piratesing.gif" /><!--QuoteEnd--></div><!--QuoteEEnd-->Exactly! <img src="style_emoticons/<#EMO_DIR#>/piratesing.gif" style="vertical-align:middle" emoid=":shock" border="0" alt="piratesing.gif" /> It suggests an unstable element somewhere in the program.

As I said before, I remember this from a previous version. I will search the forum to see if I can find it. <img src="style_emoticons/<#EMO_DIR#>/readon.gif" style="vertical-align:middle" emoid=":mm" border="0" alt="readon.gif" />
 
One thing I do recommend in any case: Try the KK version as well. I'd like to know which particular problems are in which version and which ones are in both.
 
<!--quoteo(post=254772:date=May 5 2008, 11:40 AM:name=Pieter Boelen)--><div class='quotetop'>QUOTE (Pieter Boelen @ May 5 2008, 11:40 AM) <a href="index.php?act=findpost&pid=254772"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->- Frequently stuck on boardings on the newly added boarding decks (enemies generated below the deck because of missing locators)<!--QuoteEnd--></div><!--QuoteEEnd-->

Is the bug exist for the light galleon and the caravels ? because the player needs to board these ships during my main quest. <img src="style_emoticons/<#EMO_DIR#>/unsure.gif" style="vertical-align:middle" emoid=":?" border="0" alt="unsure.gif" />
 
I don't know. Possibly. However, this bug might NOT be in the Pirate_KK version and that's the only version to <i>have</i> your main quest. At the moment anyway. <img src="style_emoticons/<#EMO_DIR#>/wink.gif" style="vertical-align:middle" emoid=";)" border="0" alt="wink.gif" />
 
Is anybody still trying this game version? It's be nice if we could compile a list of confirmed bugs.
 
<!--quoteo(post=257043:date=May 15 2008, 10:25 AM:name=Pieter Boelen)--><div class='quotetop'>QUOTE (Pieter Boelen @ May 15 2008, 10:25 AM) <a href="index.php?act=findpost&pid=257043"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Is anybody still trying this game version? It's be nice if we could compile a list of confirmed bugs.<!--QuoteEnd--></div><!--QuoteEEnd-->I am.
I will list what I have found tomorrow if I can.
 
Thanks very much. No need to hurry, I'm just bumping the thread to ensure people don't forget. <img src="style_emoticons/<#EMO_DIR#>/wink.gif" style="vertical-align:middle" emoid=";)" border="0" alt="wink.gif" />
 
<!--quoteo(post=257097:date=May 15 2008, 03:30 PM:name=Pieter Boelen)--><div class='quotetop'>QUOTE (Pieter Boelen @ May 15 2008, 03:30 PM) <a href="index.php?act=findpost&pid=257097"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->............. I'm just bumping the thread to ensure people don't forget. <img src="style_emoticons/<#EMO_DIR#>/wink.gif" style="vertical-align:middle" emoid=";)" border="0" alt="wink.gif" /><!--QuoteEnd--></div><!--QuoteEEnd-->Hic! <img src="style_emoticons/<#EMO_DIR#>/buds.gif" style="vertical-align:middle" emoid=":drunk" border="0" alt="buds.gif" /> Show fat's wad maze me falls hout of my share <img src="style_emoticons/<#EMO_DIR#>/buds.gif" style="vertical-align:middle" emoid=":drunk" border="0" alt="buds.gif" /> <img src="style_emoticons/<#EMO_DIR#>/buds.gif" style="vertical-align:middle" emoid=":drunk" border="0" alt="buds.gif" /> Hic!
 
I'm having CTDs almost a soon as set sail from Barbados, with no error message. Thought I'd let you know. Its happened with Sparrow and Norrington, both using the Interceptor.
 
You selected Sparrow and Norrington and the Interceptor when starting a new game, I suppose?
 
Just checking. I was wondering if perhaps it had something to do with the Jack Sparrow and Norrington characters in the main quest, but if you just selected them in the Choose Character screen, that can't be the case. Can you occasionally leave from an island without a CTD or do you always have CTDs?
 
It's got less frequent now, but still happens randomly at sea. I've got to Redmond/Jamaica, but can't get to Antigua. I'll try a different character with a different ship.
 
Just installed Build 14 Alpha 8 WIP MAXIMUS & saw this Item at the store in Speightstown, which says it's a Musket but the picture depicts a Compass.
<img src="http://i77.photobucket.com/albums/j67/SuoiveD01/Musket.jpg" border="0" class="linked-image" />
 
<!--quoteo(post=259180:date=May 31 2008, 08:51 PM:name=SuoiveD)--><div class='quotetop'>QUOTE (SuoiveD @ May 31 2008, 08:51 PM) <a href="index.php?act=findpost&pid=259180"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Just installed Build 14 Alpha 8 WIP MAXIMUS & saw this Item at the store in Speightstown, which says it's a Musket but the picture depicts a Compass.<!--QuoteEnd--></div><!--QuoteEEnd-->I can confirm that one.
 
I can confirm the code is wrong. Open PROGRAM\ITEMS\initItems.c and replace this:<!--c1--><div class='codetop'>CODE</div><div class='codemain'><!--ec1-->    n = InitStdGun(n,"pistolmtoon", "musketoon",  11,  1, 0.08,  12,  1600, 50.0, 80.0,  60, 1, 74, "", "OBJECTS\DUEL\pistol_mtoon.wav", "pg2"); // Musketoon
    n = InitStdGun(n,"pistolmket",     "musket",     11,  2, 0.05,  14,  2000, 50.0, 100.0,  80, 1, 90, "", "OBJECTS\DUEL\pistol_musket.wav", "mb"); // Musket<!--c2--></div><!--ec2-->With this:<!--c1--><div class='codetop'>CODE</div><div class='codemain'><!--ec1-->    n = InitStdGun(n,"pistolmtoon", "musketoon",  8,  9, 0.08,  12,  1600, 50.0, 80.0,  60, 1, 74, "", "OBJECTS\DUEL\pistol_mtoon.wav", "pg2"); // Musketoon
    n = InitStdGun(n,"pistolmket",     "musket",      8, 10, 0.05,  14,  2000, 50.0,100.0,  80, 1, 90, "", "OBJECTS\DUEL\pistol_musket.wav", "mb"); // Musket<!--c2--></div><!--ec2-->Beats me how that happened. I recall the mustket and musketoon had the wrong image files assigned to them a long time ago, but I am sure I fixed that. Now it's messed up AGAIN! <img src="style_emoticons/<#EMO_DIR#>/wacko.gif" style="vertical-align:middle" emoid=":wacko:" border="0" alt="wacko.gif" />
 
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