• New Horizons on Maelstrom
    Maelstrom New Horizons


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JRH quest

You can put it on the FTP and submit it to the forum Downloads section and ModDB.
OK! :onya
Maybe I'll wait a little and see if I get the time to remake some of the screens to the new look. ( 'green cracks')

I'm working on:
Something with SuperDurnius. :2guns
The (damned) musket issue. :2guns
Something else... :)
 
@ Jack Rackham

Have you see this post in the bug tracker --->> http://forum.piratesahoy.net/index.php?app=tracker&showissue=735&view=findpost&p=4202

:ixi
 
Have you see this post in the bug tracker
No I missed it. Thanks Talisman.
Looks like a bug we've seen before: No dialog in the library, thought I had fixed it... :modding

Good thing Erik is on his way again. Bad if things have to be done in a certain order! :ng

Guess I can add bugfixing to my to-do-list as well.
 
About the wiki page, it's written we can buy the rolls of bandages in the Redmond shop. But, these rolls of bandages I must buy are not the normal one but a special one. And this special one I didn't find it in the shop or everywhere else.
 
About the wiki page, it's written we can buy the rolls of bandages in the Redmond shop. But, these rolls of bandages I must buy are not the normal one but a special one. And this special one I didn't find it in the shop or everywhere else.


I think the special roll of bandages appears in the ordinary items list - not in the medications list - in the store - if I remember correctly
:mm
 
Well, well, well... sounds like Jack Rackham is up to.... things.... again! :dance
 
About the wiki page, it's written we can buy the rolls of bandages in the Redmond shop. But, these rolls of bandages I must buy are not the normal one but a special one. And this special one I didn't find it in the shop or everywhere else.


I think the special roll of bandages appears in the ordinary items list - not in the medications list - in the store - if I remember correctly
:mm
What? ... I think I checked all the Redmond shop's lists. I'm going to check that again this week-end and next week, I'll give you a confirmation.
 
I really don't know why it doesn't show up. :|
Started a jumpstart and the rolls of bandages were in the store ok (under items).

If you want to find all there is - try jumstart "9" in StartStoryline and go near Woodes Rogers. :yes


Just a check: after the first dialog with Rogers (outside loanshark backdoor),
did you get the cough syrup from him? Because that's the same place where O´Reily gets the bandages:

case "medicine_quest_given":
//from wr dialog

GiveItem2Character(Pchar, "cough_syrup");
GiveItem2Character(CharacterFromID("Thomas O'Reily"), "rolls_of_bandages");
 
Just a check: after the first dialog with Rogers (outside loanshark backdoor),
did you get the cough syrup from him? Because that's the same place where O´Reily gets the bandages:

case "medicine_quest_given":
//from wr dialog

GiveItem2Character(Pchar, "cough_syrup");
GiveItem2Character(CharacterFromID("Thomas O'Reily"), "rolls_of_bandages");
I don't remind, but I'll also check that...
 
I have found and fixed a lot of texture errors in this quest.
The reason is .bmp files changed to .tga without changing in the model.
I'll upload in a few days when I get home again.:onya
 
Thanks a lot, Jack! I did try to edit all BMP files to TGA that I found in the GM files, but I could've easily missed some.

Didn't bother for the Beta 2.2 update file; those are still BMPs, if I recall.
 
I succeded in uploading on the ftp, please someone grab it while it's possible.
It's called beta2-2 bugfix2.
 
For the next release: I have uploaded 3 bugfixpacks + the new storyteller thing on the ftp. :type1
 
Brilliant! How do you use your new storyteller character though? The coding looked a bit more complex than the other ones we added and I can't quite seem to figure it out. :facepalm
 
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