• New Horizons on Maelstrom
    Maelstrom New Horizons


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Modified Battleship

"I found that on this website <a href="http://www.prd-digital.com/viewproject.php?id=1" target="_blank">http://www.prd-digital.com/viewproject.php?id=1</a> there are pictures of a very nice model of the HMS Agamemnon there too"

I would cry if the ships in game looked this good! No one would be able to pull me away from my pc!
 
<img src="style_emoticons/<#EMO_DIR#>/whistling.gif" style="vertical-align:middle" emoid=":wp" border="0" alt="whistling.gif" /> Thanks for the site Commodore, very nice...he makes reference in his workings there about ready for the game.....What Game? and does anyone know this young chap, and would he consider doing ships for the Build......would not hurt too ask?
 
Alright, here is the new deck <img src="style_emoticons/<#EMO_DIR#>/danse1.gif" style="vertical-align:middle" emoid=":dance" border="0" alt="danse1.gif" />
<a href="http://img.photobucket.com/albums/v708/nicklas101/Agamemnon.jpg" target="_blank">http://img.photobucket.com/albums/v708/nic...1/Agamemnon.jpg</a>

I'm still working on it, it's not finish yet
 
As requested a few screen shots of the stern of the modified MOW
Still no texture map though Arrrrrrrgh!!! <img src="style_emoticons/<#EMO_DIR#>/modding.gif" style="vertical-align:middle" emoid=":modding" border="0" alt="modding.gif" />
 
Wow! They're both looking fantastic!

Just a quick suggestion, though. The stock MoW was always too stretched out in my opinion...is there any way you could either bring the stern in a bit OR extend the gun ports so that they go almost all the way back to the stern galleries just like the Victory? I know that's probably asking too much, but I thought I'd try. Other than that, they both are looking amazing! Can't wait to see them in-game!
 
Hmmm, don't know if my modeling skills extend that far yet. If anyone else wants to have a crack at it I'll gladly email them the file as it is and they can go from there.

I want to get the texture map for this one done, then I might have a go at a more detailed modification.
 
I'll gladly fix that for you <img src="style_emoticons/<#EMO_DIR#>/par-ty.gif" style="vertical-align:middle" emoid=":cheers" border="0" alt="par-ty.gif" />
are you good at UV mapping? <img src="style_emoticons/<#EMO_DIR#>/whistling.gif" style="vertical-align:middle" emoid=":wp" border="0" alt="whistling.gif" /> I might need a bit help with that, hehe
 
PM me your email address and I'll send you the file. What format do you want it in?

Unfortunately I still haven't worked out texture mapping, but I'm working on it!!!

<img src="style_emoticons/<#EMO_DIR#>/par-ty.gif" style="vertical-align:middle" emoid=":cheers" border="0" alt="par-ty.gif" />

I'm going to keep working on this one, but it can't hurt to have a couple of 1st Rate models in the game.
 
<!--quoteo(post=148157:date=May 11 2006, 10:41 PM:name=Lord Nelson)--><div class='quotetop'>QUOTE(Lord Nelson @ May 11 2006, 10:41 PM) [snapback]148157[/snapback]</div><div class='quotemain'><!--quotec-->
wonder if you could switch the bow cage and figure head with the original red MOW's
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then it would be easier to create a new one <img src="style_emoticons/<#EMO_DIR#>/modding.gif" style="vertical-align:middle" emoid=":modding" border="0" alt="modding.gif" />

<!--quoteo(post=148158:date=May 11 2006, 10:46 PM:name=Capt' Jackamo)--><div class='quotetop'>QUOTE(Capt' Jackamo @ May 11 2006, 10:46 PM) [snapback]148158[/snapback]</div><div class='quotemain'><!--quotec-->
PM me your email address and I'll send you the file. What format do you want it in?

Unfortunately I still haven't worked out texture mapping, but I'm working on it!!!

<img src="style_emoticons/<#EMO_DIR#>/par-ty.gif" style="vertical-align:middle" emoid=":cheers" border="0" alt="par-ty.gif" />

I'm going to keep working on this one, but it can't hurt to have a couple of 1st Rate models in the game.
<!--QuoteEnd--></div><!--QuoteEEnd-->

Ok, I'll do that... the file might be too big, so maybe we have to use MSN Messenger, but let's try mail first
 
<!--quoteo(post=148161:date=May 11 2006, 11:19 PM:name=Capt' Jackamo)--><div class='quotetop'>QUOTE(Capt' Jackamo @ May 11 2006, 11:19 PM) [snapback]148161[/snapback]</div><div class='quotemain'><!--quotec-->
Hope that came through ok and that you can open it.
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I can't open it <img src="style_emoticons/<#EMO_DIR#>/modding.gif" style="vertical-align:middle" emoid=":modding" border="0" alt="modding.gif" /> try to send it in obj format, it requires Maya 7 to open it, I have 4.5
 
[/quote]

I can't open it <img src="style_emoticons/<#EMO_DIR#>/modding.gif" style="vertical-align:middle" emoid=":modding" border="0" alt="modding.gif" /> try to send it in obj format, it requires Maya 7 to open it, I have 4.5
[/quote]

Right bear with me for a bit while I get it converted. I send it as soon as <img src="style_emoticons/<#EMO_DIR#>/type_1.gif" style="vertical-align:middle" emoid=":nk" border="0" alt="type_1.gif" />
 
Any luck?

I could try saving it as an ma using accutrans that might save as an earlier version of the format.
 
<!--quoteo(post=148167:date=May 11 2006, 11:40 PM:name=Capt' Jackamo)--><div class='quotetop'>QUOTE(Capt' Jackamo @ May 11 2006, 11:40 PM) [snapback]148167[/snapback]</div><div class='quotemain'><!--quotec-->
Any luck?
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yep, I got it.... it's working fine <img src="style_emoticons/<#EMO_DIR#>/par-ty.gif" style="vertical-align:middle" emoid=":cheers" border="0" alt="par-ty.gif" />
 
Excellent <img src="style_emoticons/<#EMO_DIR#>/me.gif" style="vertical-align:middle" emoid=":onya" border="0" alt="me.gif" />
 
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