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Preparations for a walkthrough

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<!--quoteo(post=336502:date=Jul 10 2009, 07:50 PM:name=Handel)--><div class='quotetop'>QUOTE (Handel @ Jul 10 2009, 07:50 PM) <a href="index.php?act=findpost&pid=336502"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec--><!--quoteo(post=327545:date=Jun 11 2009, 07:46 PM:name=freaker)--><div class='quotetop'>QUOTE (freaker @ Jun 11 2009, 07:46 PM) <a href="index.php?act=findpost&pid=327545"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->An addition to BlueBird quest:

If you have decided to keep the ship, the shop owner won't give you the money. After that you'll have to go around the churches and ask the people "what new" and etc. If you're lucky, they will tell you about a merchant ship near the port. You have to sink it or board it - it doesn't matter. You can do that as many times as you wish. After you get bored, go to the shop owner and ask him about your money. At the end of your conversation you'll have 200 000 more and the quest is finished <img src="style_emoticons/<#EMO_DIR#>/wink.gif" style="vertical-align:middle" emoid=";)" border="0" alt="wink.gif" /><!--QuoteEnd--></div><!--QuoteEEnd-->

This can be done in any town or only where the quest was given? Also are those ships written in the logbook as "easy pickings"? They are spanish and I am spaniard; must I change the flag to pirate before attacking it?
<!--QuoteEnd--></div><!--QuoteEEnd-->
you don't have to, you can always just manually fire your cannon, but its a huge hit to your rep with that country. I always switch to the pirate flag just as I reach them and then attack. Some guys say this still leads to a hit, but I've never noticed one. I'm admired in all 4 countrys for some odd reason even though I've sank hundreds of each countrys ships lol. As for the bluebird deal, no idea, i just store it in port control and tell the guy I sank it. He always gives me the money and finishes the quest.
 
<div align='center'><!--sizeo:4--><span style="font-size:14pt;line-height:100%"><!--/sizeo--><b>French Governor-General Missions</b><!--sizec--></span><!--/sizec--></div>

<!--sizeo:2--><span style="font-size:10pt;line-height:100%"><!--/sizeo--><b>Transport Tote Pierre Le Grand to Martinique</b><!--sizec--></span><!--/sizec-->
<i>Warning: Ignore the mistake stating he's to be transported to Marigot in the game's quest headline. Make sure your fighter slots are full and they have health potions. There's a good chance one may die if your starting out at a relatively low level. Be sure to save before you make for land, if he dies your to blame and it breaks the French Governor General missions (does in my game anyways). If he dies he'll have a million piasters, jewelry and some other expensive stuffs. If you wish to continue with the French quest line he has to live.</i>

After talking to Bertrand D'Ogeron go to the tavern in Tortuga and talk to Tote Pierre, he's alone at the round table usually, dressed in blue and green frenchie outfit.
Sail to Martinique, The Shores of Le Marin.
- Save before going ashore -
Tote Pierre can't take to many shots, he's alright so long as it's only a few combatants, but your people need to take most of the blows. Try to run in front of him so your fighters will be between him and the enemy, when they engage you take out the gunner(s) in the back then aid the others. The gunner generally tries to target Tote Pierre in my game.
Tote Pierre gives you the reward and heads off, you head back to Tortuga, turn in to Bertrand D'Ogeron.


<!--sizeo:2--><span style="font-size:10pt;line-height:100%"><!--/sizeo--><b>From D'Ogeron to Curacao</b><!--sizec--></span><!--/sizec-->
<i>Warning: Deposit most of your money to the moneylender in Willemstad before visiting Stuvesant.</i>

Take the letter to Willemstad, to Peter Stuvesant in the residence (Dutch Governor General).
During the conversation with him, he accuses you of being a pirate and thrown into jail, a few dialogues later and some money missing (50% of what you carried), taken by the first guy, they release you.
Off to the tavern you go, there will be two Spainards talking at a table you overhear after interupting their conversation by talking to them, during the interuption they mention Palm Shore they are to meet their Galleon at.
Follow them, slaughter the two men, then destroy the Galleon they were to meet. I prefer to board the Galleon and capture it, the captain usually has a Tanat heavy weapon 28/100 damage.
Back to Stuvesant, complete the dialog.
Head to Tortuga to turn in - you recieve praise from D'Ogeron.


<!--sizeo:2--><span style="font-size:10pt;line-height:100%"><!--/sizeo--><b>Shipping Dona Anna to Tortuga</b><!--sizec--></span><!--/sizec-->
<i>Warning: After completing this quest the waitress in Havana's Tavern will always rat you out when you sneak inside the tavern.
Don't forget to fly the Spanish flag before going to Sea Mode at Havana.</i>

Arrive in Havana under the Spanish flag. Head to the Tavern and talk to the waitress.
She'll agree to give the items to the Commandant's wife, Dona Anna.
Spend a few nights, talk to the waitress again, be sure not to sleep with her, she'll have completed her task.
Wait until after midnight 00:00 game time.
Head to the Commandant's house, when exiting the Tavern make a 45 degree right and you'll be facing a large brick/stone house with columns.
-Save here, difficult fight-
Fight them all off inside, the Commandant sometimes drops a Spanish Curiass.
Upstairs in the only room you'll find Dona Anna, talk to her.
Make your escape to the ship.
Head to Tortuga and turn in to D'Ogeron.


<!--sizeo:2--><span style="font-size:10pt;line-height:100%"><!--/sizeo--><b>A Royal Escort to Guadeloupe</b><!--sizec--></span><!--/sizec-->
<i>Warning: do not lose the Soleil Royal.</i>

After talking to D'Ogeron you must store your other ships for the time being.
Go to the port Controller and talk to him, he'll assign the Soleil Royal to you.
First thing to note, the Soleil doesn't have a lot of food, you have to supply it, or it won't make it through the journey without a rebellion.
Head to Dominique (Dominica)
-Save here, difficult fight against Heavy Galleons-
Go to sea mode near the island, the Spanish fleet will be there. An alternative I've read to keep the Soleil Royal is to allow it's capture, then recapture it for youself, instating your own captain to control it.
After defeating the Spainards sail to Basse-Terre at Guadeloupe and talk to the Govenor there, Amon Mollet.
Sail to Tortuga and talk with D'Ogeron.


<!--sizeo:2--><span style="font-size:10pt;line-height:100%"><!--/sizeo--><b>The Dona Anna Affair</b><!--sizec--></span><!--/sizec-->

Dona Anna is in the residential room, same building, door closest to D'Ogeron.
-Save here in case you forgot to throw up the Spanish flag-
Head to Havana - do not investigate in the Tavern for obvious reasons from one of the previous quests.
Look to the left of the port there are two houses the same stucco color. Head to the second house named Ines de Las Sierra's Residence.
Ines will tell you Dona Anna is in mortal danger, that the relatives of the Comandant are out seeking revenge and that they went out into the jungle.
Begin your search for them. The pair can be found at Havana's Lighthouse, they are dressed alike, look alike.
-Save here just in case-
Initiate conversation with them.
Kill them.
Back to Havana and talk to Ines de Las Sierra.
Back to Tortuga to turn in.


<!--sizeo:2--><span style="font-size:10pt;line-height:100%"><!--/sizeo--><b>A Letter for Francois l'Olannais</b><!--sizec--></span><!--/sizec-->

Head to Guadeloupe, in Basse-Terre search for Olone in his residence.
-Save before entering sea mode-
Arriving at Basse-Terre youre warmly greeted with cannon broadside salute by a lone Spanish Warship. Beat the ship and dock; I chose to capture it.
From the port walk towards the Governor's Residence, turn right before the Governor's Residence. Before the next stair terrace there is a semi run down stucco house on the right named Francois Lolonois' Residence.
Olone offers a raid on Cumana. You can refuse or accept - I chose to accept, unknown what refusing does. You'll have to store your other ship(s).
Be aware to load up on weapons and medicines, he'll use yours instead of his own during the invasion...the bastard. Also I suggest having Allied Troop Landing. This time you don't have to worry about their food and rum.
Sail to Cumana.
-Save on world map-
Engage the fort, invade the fort.
-Save-
Invade the town, into the Governor's Residence, talk to the Governor and collect 200,000 piasters in one of the rooms, I looted everything that wasn't nailed down.
Talk to Olone, with the dialogue you can either kill him and keep it all or just take your share of 50,000. I chose the smaller share, don't know what happens if you kill Olone and then turn it in.
Off to Tortuga to turn in.


<!--sizeo:2--><span style="font-size:10pt;line-height:100%"><!--/sizeo--><b>Breaking Rock</b><!--sizec--></span><!--/sizec-->

Head to Santiago, not Havana.
The Inquisition is below the chuch in Santiago. There is an enterance to an underground dungeon behind the stairs leading up to the church's terrace.
-Save here, do not overwrite this save in case Rock dies, Rock's death breaks the quest line-
Talk to Rock the Brazilian first, then slay the guards; absolutely not the opposite or Rock dies instantly - breaking the quest line. Kill all the guards and Inquisition (guys in white robes), leave no witnesses.
Talk to Rock again and make a break for the ship.
Sail to Tortuga and turn it in.
Praise from D'Ogeron and Rock tells you he has nothing on his person of value, but there's an item of value under Martinique, Fort de France. The Dungeon is located next to the store in Fort de France. I personally found nothing of real value to me, the exception may be the one chest locked behind cell doors I could not get to.


<!--sizeo:2--><span style="font-size:10pt;line-height:100%"><!--/sizeo--><b>The Disposal of Marquis Bonrepaux</b><!--sizec--></span><!--/sizec-->

Head to Guadeloupe, Basse-Terre
Enter the Residence and talk to the guy on the right, white wig, blue frenchie suit with gold thread etc. Accept the quest with the line about the king needing a loan. I don't know what the other does. Based on the rest of the responses I assume it breaks the quest line?
I traveled to Jamacia first, just in case Morgan wasn't at his Jamacia residence. He was at his Antigua based residence on my game so I sailed there, hoping he hadn't moved. If you are unfamiliar with his residence in Saint John's. There is a dungeon enterance next to his house. Once inside, go through all the dialog with him, I end up paying him 250,000 piasters to stay out of the war.
I then sailed for Trinidad and Tobago, plundering Spanish ships I came across as I went.
Talked to Morris, who sent me to Jamacia, Port Royal, looking for a captain Guay. Ask the barkeep on the tavern about him.
-Save game-
Then head to the tavern's room, more blah blah blah, kill him, loot him (he dropped a Pink crystal skull and Cortelas along with some other junk for me), back to Port of Spain to turn in.
Sail to Barbados talk to Jackman in the residence.
Sail to Basse-Terre, talk to Bonrepaux, then sail to Tortuga to talk to D'Ogeron.


<!--sizeo:2--><span style="font-size:10pt;line-height:100%"><!--/sizeo--><b>Spanish Repulsion in Port-au-Prince</b><!--sizec--></span><!--/sizec-->
<i>Warning: do not lose the Soleil Royal.</i>

The Soleil Royal is under your command for now, do no lose the ship, head to Port-au-Prince and defend it.
-Save in case you don't make it in time-
Transfer some supplies to the Soleil Royal, forget about trying to buy supplies from La Vega, head directly to Port-au-Prince.
-Save before entering sea mode in case you lose the Soleil Royal-
Defeat the Spanish invasion.
Return to D'Ogeron in Tortuga and turn in.

<u>Repair, dump all but a modest crew and begin gathering war materials, food, weapons, medicine etc for a counter attack.
There was a massive amount of food at Port-au-Prince in my game after sending the Spanish off.</u>


<!--sizeo:2--><span style="font-size:10pt;line-height:100%"><!--/sizeo--><b>Capturing Santo Domingo</b><!--sizec--></span><!--/sizec-->
<i>Warning: do not lose the Soleil Royal.</i>

Load up on sailors, hopfully by now you have a considerable force to wreck havoc with, I managed to overload a total of 2815 sailors with all the ships, your going to need it, the fort had some 2500 soldiers. "Overkill is just good preparation."
-Save before going to sea mode, do not lose the Soleil Royal-
Storm the fort.
-Save-
Storm the town.
Talk to the Spanish Governor, capture the town, return to D'Ogeron for reward.

<u>Repair, dump all but a modest crew and begin gathering war materials, food, weapons, medicine etc.</u>


<!--sizeo:2--><span style="font-size:10pt;line-height:100%"><!--/sizeo--><b>Capturing Santa Catalina</b><!--sizec--></span><!--/sizec-->
<i>Warning: do not lose the Soleil Royal</i>

Repeat of Capturing Santo Domingo only instead it's onward to Santa Catalina.
Sail to Santa Catalina, do not pass go, do not collect 200 piasters.


<!--sizeo:2--><span style="font-size:10pt;line-height:100%"><!--/sizeo--><b>Meeting Marquis Bonrepaux</b><!--sizec--></span><!--/sizec-->

Meet what's his name at Basse-Terre.
You recieve no reward in the end unless you allowed the Soleil Royal to be captured, then retake it.
Talk to D'Ogeron for your final Title and the ability to take colonies.

No wonder I couldn't find a complete French walkthrough.

I raised the pirate flag and stole the Soleil Royal after getting my new title. She took out one of my Ship of the Lines in the process unfortunately. Go through that much trouble, I'm getting something out of it.

<img src="style_emoticons/<#EMO_DIR#>/thpirateshipff.gif" style="vertical-align:middle" emoid=":piratesahoy!" border="0" alt="thpirateshipff.gif" />
 
Capturing Santo Domingo & Santa Catalina

is possible by land attack too,
at least it was while I was playing the lowest difficulty level.
 
Are the same Austin quest guys always alone or always with a bodyguard? I mean does it depends on the sequence you visit them or it is always the same?

Anyway - it seems the the worst starting position for the fight is in the french town so probably it is good idea to visit to this guy to be the third (you don't fight the third guy).

Also I wanted to ask about this:
<!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->Double-Barreled musket quest:

Give it to the musketeer in Port of Spain and he joins you as a fighting officer. Beware of friendly fire.<!--QuoteEnd--></div><!--QuoteEEnd-->

Is this emans the friendly fire from the musket not only disrupts your movements but actually is damagin you (or officers) too? If it is true it si completely useless because the AI is made with friendly fire not damaging and the officers most of the times shoot in the back:-(
 
Also I wanted to ask about this:
<!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->Double-Barreled musket quest:

Give it to the musketeer in Port of Spain and he joins you as a fighting officer. Beware of friendly fire.<!--QuoteEnd--></div><!--QuoteEEnd-->

Is this emans the friendly fire from the musket not only disrupts your movements but actually is damagin you (or officers) too? If it is true it si completely useless because the AI is made with friendly fire not damaging and the officers most of the times shoot in the back:-(
No, the musketeer's fire will not damage your or your allies.
 
Hello everybody.
I'm now in City of Abandoned Ships and stucking !
Please tell me what I have to do next After I found out what had happenned to Dexter (skeleton now) and got his letter in the chest with adminral's key.
 
i would like to know who the hell can tell t he name of that captan which need to take Jacques Swallow to tortuga ..i mean i need to convince him to take that swallow(the cum) to tortuga.
 
<div align='center'><!--sizeo:4--><span style="font-size:14pt;line-height:100%"><!--/sizeo--><b>French Governor-General Missions</b><!--sizec--></span><!--/sizec--></div>

<!--sizeo:2--><span style="font-size:10pt;line-height:100%"><!--/sizeo--><b>Transport Tote Pierre Le Grand to Martinique</b><!--sizec--></span><!--/sizec-->
<i>Warning: Ignore the mistake stating he's to be transported to Marigot in the game's quest headline. Make sure your fighter slots are full and they have health potions. There's a good chance one may die if your starting out at a relatively low level. Be sure to save before you make for land, if he dies your to blame and it breaks the French Governor General missions (does in my game anyways). If he dies he'll have a million piasters, jewelry and some other expensive stuffs. If you wish to continue with the French quest line he has to live.</i>

After talking to Bertrand D'Ogeron go to the tavern in Tortuga and talk to Tote Pierre, he's alone at the round table usually, dressed in blue and green frenchie outfit.
Sail to Martinique, The Shores of Le Marin.
- Save before going ashore -
Tote Pierre can't take to many shots, he's alright so long as it's only a few combatants, but your people need to take most of the blows. Try to run in front of him so your fighters will be between him and the enemy, when they engage you take out the gunner(s) in the back then aid the others. The gunner generally tries to target Tote Pierre in my game.
Tote Pierre gives you the reward and heads off, you head back to Tortuga, turn in to Bertrand D'Ogeron.


<!--sizeo:2--><span style="font-size:10pt;line-height:100%"><!--/sizeo--><b>From D'Ogeron to Curacao</b><!--sizec--></span><!--/sizec-->
<i>Warning: Deposit most of your money to the moneylender in Willemstad before visiting Stuvesant.</i>

Take the letter to Willemstad, to Peter Stuvesant in the residence (Dutch Governor General).
During the conversation with him, he accuses you of being a pirate and thrown into jail, a few dialogues later and some money missing (50% of what you carried), taken by the first guy, they release you.
Off to the tavern you go, there will be two Spainards talking at a table you overhear after interupting their conversation by talking to them, during the interuption they mention Palm Shore they are to meet their Galleon at.
Follow them, slaughter the two men, then destroy the Galleon they were to meet. I prefer to board the Galleon and capture it, the captain usually has a Tanat heavy weapon 28/100 damage.
Back to Stuvesant, complete the dialog.
Head to Tortuga to turn in - you recieve praise from D'Ogeron.


<!--sizeo:2--><span style="font-size:10pt;line-height:100%"><!--/sizeo--><b>Shipping Dona Anna to Tortuga</b><!--sizec--></span><!--/sizec-->
<i>Warning: After completing this quest the waitress in Havana's Tavern will always rat you out when you sneak inside the tavern.
Don't forget to fly the Spanish flag before going to Sea Mode at Havana.</i>

Arrive in Havana under the Spanish flag. Head to the Tavern and talk to the waitress.
She'll agree to give the items to the Commandant's wife, Dona Anna.
Spend a few nights, talk to the waitress again, be sure not to sleep with her, she'll have completed her task.
Wait until after midnight 00:00 game time.
Head to the Commandant's house, when exiting the Tavern make a 45 degree right and you'll be facing a large brick/stone house with columns.
-Save here, difficult fight-
Fight them all off inside, the Commandant sometimes drops a Spanish Curiass.
Upstairs in the only room you'll find Dona Anna, talk to her.
Make your escape to the ship.
Head to Tortuga and turn in to D'Ogeron.


<!--sizeo:2--><span style="font-size:10pt;line-height:100%"><!--/sizeo--><b>A Royal Escort to Guadeloupe</b><!--sizec--></span><!--/sizec-->
<i>Warning: do not lose the Soleil Royal.</i>

After talking to D'Ogeron you must store your other ships for the time being.
Go to the port Controller and talk to him, he'll assign the Soleil Royal to you.
First thing to note, the Soleil doesn't have a lot of food, you have to supply it, or it won't make it through the journey without a rebellion.
Head to Dominique (Dominica)
-Save here, difficult fight against Heavy Galleons-
Go to sea mode near the island, the Spanish fleet will be there. An alternative I've read to keep the Soleil Royal is to allow it's capture, then recapture it for youself, instating your own captain to control it.
After defeating the Spainards sail to Basse-Terre at Guadeloupe and talk to the Govenor there, Amon Mollet.
Sail to Tortuga and talk with D'Ogeron.


<!--sizeo:2--><span style="font-size:10pt;line-height:100%"><!--/sizeo--><b>The Dona Anna Affair</b><!--sizec--></span><!--/sizec-->

Dona Anna is in the residential room, same building, door closest to D'Ogeron.
-Save here in case you forgot to throw up the Spanish flag-
Head to Havana - do not investigate in the Tavern for obvious reasons from one of the previous quests.
Look to the left of the port there are two houses the same stucco color. Head to the second house named Ines de Las Sierra's Residence.
Ines will tell you Dona Anna is in mortal danger, that the relatives of the Comandant are out seeking revenge and that they went out into the jungle.
Begin your search for them. The pair can be found at Havana's Lighthouse, they are dressed alike, look alike.
-Save here just in case-
Initiate conversation with them.
Kill them.
Back to Havana and talk to Ines de Las Sierra.
Back to Tortuga to turn in.


<!--sizeo:2--><span style="font-size:10pt;line-height:100%"><!--/sizeo--><b>A Letter for Francois l'Olannais</b><!--sizec--></span><!--/sizec-->

Head to Guadeloupe, in Basse-Terre search for Olone in his residence.
-Save before entering sea mode-
Arriving at Basse-Terre youre warmly greeted with cannon broadside salute by a lone Spanish Warship. Beat the ship and dock; I chose to capture it.
From the port walk towards the Governor's Residence, turn right before the Governor's Residence. Before the next stair terrace there is a semi run down stucco house on the right named Francois Lolonois' Residence.
Olone offers a raid on Cumana. You can refuse or accept - I chose to accept, unknown what refusing does. You'll have to store your other ship(s).
Be aware to load up on weapons and medicines, he'll use yours instead of his own during the invasion...the bastard. Also I suggest having Allied Troop Landing. This time you don't have to worry about their food and rum.
Sail to Cumana.
-Save on world map-
Engage the fort, invade the fort.
-Save-
Invade the town, into the Governor's Residence, talk to the Governor and collect 200,000 piasters in one of the rooms, I looted everything that wasn't nailed down.
Talk to Olone, with the dialogue you can either kill him and keep it all or just take your share of 50,000. I chose the smaller share, don't know what happens if you kill Olone and then turn it in.
Off to Tortuga to turn in.


<!--sizeo:2--><span style="font-size:10pt;line-height:100%"><!--/sizeo--><b>Breaking Rock</b><!--sizec--></span><!--/sizec-->

Head to Santiago, not Havana.
The Inquisition is below the chuch in Santiago. There is an enterance to an underground dungeon behind the stairs leading up to the church's terrace.
-Save here, do not overwrite this save in case Rock dies, Rock's death breaks the quest line-
Talk to Rock the Brazilian first, then slay the guards; absolutely not the opposite or Rock dies instantly - breaking the quest line. Kill all the guards and Inquisition (guys in white robes), leave no witnesses.
Talk to Rock again and make a break for the ship.
Sail to Tortuga and turn it in.
Praise from D'Ogeron and Rock tells you he has nothing on his person of value, but there's an item of value under Martinique, Fort de France. The Dungeon is located next to the store in Fort de France. I personally found nothing of real value to me, the exception may be the one chest locked behind cell doors I could not get to.


<!--sizeo:2--><span style="font-size:10pt;line-height:100%"><!--/sizeo--><b>The Disposal of Marquis Bonrepaux</b><!--sizec--></span><!--/sizec-->

Head to Guadeloupe, Basse-Terre
Enter the Residence and talk to the guy on the right, white wig, blue frenchie suit with gold thread etc. Accept the quest with the line about the king needing a loan. I don't know what the other does. Based on the rest of the responses I assume it breaks the quest line?
I traveled to Jamacia first, just in case Morgan wasn't at his Jamacia residence. He was at his Antigua based residence on my game so I sailed there, hoping he hadn't moved. If you are unfamiliar with his residence in Saint John's. There is a dungeon enterance next to his house. Once inside, go through all the dialog with him, I end up paying him 250,000 piasters to stay out of the war.
I then sailed for Trinidad and Tobago, plundering Spanish ships I came across as I went.
Talked to Morris, who sent me to Jamacia, Port Royal, looking for a captain Guay. Ask the barkeep on the tavern about him.
-Save game-
Then head to the tavern's room, more blah blah blah, kill him, loot him (he dropped a Pink crystal skull and Cortelas along with some other junk for me), back to Port of Spain to turn in.
Sail to Barbados talk to Jackman in the residence.
Sail to Basse-Terre, talk to Bonrepaux, then sail to Tortuga to talk to D'Ogeron.


<!--sizeo:2--><span style="font-size:10pt;line-height:100%"><!--/sizeo--><b>Spanish Repulsion in Port-au-Prince</b><!--sizec--></span><!--/sizec-->
<i>Warning: do not lose the Soleil Royal.</i>

The Soleil Royal is under your command for now, do no lose the ship, head to Port-au-Prince and defend it.
-Save in case you don't make it in time-
Transfer some supplies to the Soleil Royal, forget about trying to buy supplies from La Vega, head directly to Port-au-Prince.
-Save before entering sea mode in case you lose the Soleil Royal-
Defeat the Spanish invasion.
Return to D'Ogeron in Tortuga and turn in.

<u>Repair, dump all but a modest crew and begin gathering war materials, food, weapons, medicine etc for a counter attack.
There was a massive amount of food at Port-au-Prince in my game after sending the Spanish off.</u>


<!--sizeo:2--><span style="font-size:10pt;line-height:100%"><!--/sizeo--><b>Capturing Santo Domingo</b><!--sizec--></span><!--/sizec-->
<i>Warning: do not lose the Soleil Royal.</i>

Load up on sailors, hopfully by now you have a considerable force to wreck havoc with, I managed to overload a total of 2815 sailors with all the ships, your going to need it, the fort had some 2500 soldiers. "Overkill is just good preparation."
-Save before going to sea mode, do not lose the Soleil Royal-
Storm the fort.
-Save-
Storm the town.
Talk to the Spanish Governor, capture the town, return to D'Ogeron for reward.

<u>Repair, dump all but a modest crew and begin gathering war materials, food, weapons, medicine etc.</u>


<!--sizeo:2--><span style="font-size:10pt;line-height:100%"><!--/sizeo--><b>Capturing Santa Catalina</b><!--sizec--></span><!--/sizec-->
<i>Warning: do not lose the Soleil Royal</i>

Repeat of Capturing Santo Domingo only instead it's onward to Santa Catalina.
Sail to Santa Catalina, do not pass go, do not collect 200 piasters.


<!--sizeo:2--><span style="font-size:10pt;line-height:100%"><!--/sizeo--><b>Meeting Marquis Bonrepaux</b><!--sizec--></span><!--/sizec-->

Meet what's his name at Basse-Terre.
You recieve no reward in the end unless you allowed the Soleil Royal to be captured, then retake it.
Talk to D'Ogeron for your final Title and the ability to take colonies.

No wonder I couldn't find a complete French walkthrough.

I raised the pirate flag and stole the Soleil Royal after getting my new title. She took out one of my Ship of the Lines in the process unfortunately. Go through that much trouble, I'm getting something out of it.

<img src="http://forum.piratesahoy.net//public/style_emoticons/<#EMO_DIR#>/thpirateshipff.gif" style="vertical-align:middle" emoid=":piratesahoy!" border="0" alt="thpirateshipff.gif" />



GUYS PLZ HELP

Im at the first quest with Royal ship... first of all you never mentioned when is the time 2 take over the ship (give spain 2 board and then retake) i heard that some guys even have 2 or 3 soleil ships ... but how and when 2 do the retaking

som1 said that when ever u load a game on start of the mission of royal escort soleil spawns with random stats like other ships but i loaded 10 times and i get same stats what ain't that better than my mow .... my mow is 11500 hull 780 w/o overload 102 cannons (42 lbs), and 7420 hold and Soleil royal that i got from 10 loads is 12000 hull 900 w/o overload 112cannons 42 lbs and even less hold 6800 witch sucks ;d even the highest sail on soleil is lower but nvm that ,,, anyway 3 questions remain plz replay fast if posible

1. when 2 retake even 1 royal ship
2. how 2 take more than 1
3. and its there realy no bigger/mightier ship that this mow that kinda took me alot 2 find with these stats above

ps. and y its there no melee weapon with more dmg than poliaxe 120 ;d ?
 
tnx man if u and cpt dow aint on this forum i think it would collapse ;p
Sordid and Cap'n Drow have been very important to the CoAS forum indeed ;)

I am however getting the game and will hopefully be able to help them a bit (of course I will still be busy working on the Build)
 
Anyone got the ship of souls quest could please post a walkthrough, if there is a walkthrough i didn't notice could you please point me where it is? thanks in advance :onya
 
Hello again,
well I've been following "in the CoAS" questline, and I got to Eva ship,talked to old woman about mechanic and ...
now I don't know what to do,cuz eliminating capster clan is somehow impossible. What is the way to go to Mechanic?(Henrick Vedecker)
 
Hello again,
well I've been following "in the CoAS" questline, and I got to Eva ship,talked to old woman about mechanic and ...
now I don't know what to do,cuz eliminating capster clan is somehow impossible. What is the way to go to Mechanic?(Henrick Vedecker)
Have you killed her attackers? You'll possibly need her to get supplies for later when you're ready to leave with the corvette. I've never completed the quest line with her dead.
 
Ahoy everybody, i´m a newbie in this forum and i want to thank everyone of you for giving so much help to all the questions i had already about this beautiful and never ending game!

but now i reached i point, where reading all this walkthroughs is not enough anymore because i played already most everything of the game except the henry morgan line missions.

it would be very nice if someone here could post a walkthrough for that.

thanks in advance and happy gaming for all of you :onya
 
Hey I have been following this forum for awhile and I play COAS. I have also dealt with a this game and its numorus issues. Thing is that I love playing the game but I have finally hit a frustration point that I need help with. First of all I am on the COAS quest line, I have just made contact with the Diplomat and I cannot drop Oliver Trust's name. It will not loet me. Also regarding the Totem quest I cannot make dialog with the spanish survivor I have tfied many times but it wont let me. And finnaly I connot seem to deposit any money with lenders I dont know why. If anyone could help me with these issues maybe something I am missing with the quests or any hints would help thanks guys.
 
This might sound stupid, but i cant figure out what the heck to do. I have acquired a Spanish patent from a pirate but whenever i go to Havana and ask the governor about work for a corsair, he says i have close ties with the brotherhood of the coast and that he has no work for me. What should i do to start working and who the heck are the brotherhood of the coast (the pirates?). Please help.
 
This might sound stupid, but i cant figure out what the heck to do. I have acquired a Spanish patent from a pirate but whenever i go to Havana and ask the governor about work for a corsair, he says i have close ties with the brotherhood of the coast and that he has no work for me. What should i do to start working and who the heck are the brotherhood of the coast (the pirates?). Please help.

you're committed to morgan's quest line for now. what you need to do is continue working for Morgan until he releases you from duty and tells you can work for another nation before his final mission. once you get that dialogue, you can resume work for Spain (I'm also playing Spain now currently).
 
This might sound stupid, but i cant figure out what the heck to do. I have acquired a Spanish patent from a pirate but whenever i go to Havana and ask the governor about work for a corsair, he says i have close ties with the brotherhood of the coast and that he has no work for me. What should i do to start working and who the heck are the brotherhood of the coast (the pirates?). Please help.

you're committed to morgan's quest line for now. what you need to do is continue working for Morgan until he releases you from duty and tells you can work for another nation before his final mission. once you get that dialogue, you can resume work for Spain (I'm also playing Spain now currently).

The problem is that since i am playing with the Spanish i cant start the Morgan quest because he wants me to take a guy to port royal (which is hostile). Even if i buy a trading license the fort at port royal opens fire (i have no bounty on my head or anything). So i guess this means i have to start a new game to play a nation quest?
 
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