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    Maelstrom New Horizons


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Simplified Code for Build 14 Beta 3.3

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Currently getting all files ready for the next update. Will make it a PROPER installer this time as well.

Feature List:
Code:
Build 14 Beta 3.3:
- "New Horizons Tutorials & History.pdf" updated by Thagarr
- Code Updates:
  . Multiple Ability Points switched OFF
  . Locked Abilities switched OFF
  . Character Encounter Code returned to Beta 3 state
  . WorldMap Encounter Code returned to Beta 3 state
  . Dynamic Economy returned to Beta 3 state
  . Female Officer Percentage code removed
  . Custom Player Type removed for Auto Skill System
  . Curse of Cortez ONLY active in Arcade Game Mode
  . Various pistols modified for realism by Jason Maffettone
  . Flush ship upgrade replaced with Corsair Refit by Jason Maffettone
  . Realistic Abilities code modified to be more flexible by Pieter Boelen
- New Features:
  . Improved Player Character Background customization choices by Jason Maffettone and Pieter Boelen
  > 20 different professional backgrounds, each with their own starting skills, log entries, and unique starting gear
  > Standard storyline starts at Rank 1, all other storylines that allow Free Play start at rank 5
  . Land Crew equips automatically by Jack Rackham
  . Pirates don't trade if you have a Letter of Marque from another nation by Pieter Boelen, idea by Jason Maffettone
  . Lower Officer Levels by Jason Maffettone
  . Added 7 skill items, 3 armor types, 2 pistols and 1 blade by Jason Maffettone
  . Can purchase the "Famous Pirates Collection" from all tailor ships by Jason Maffettone
- Bug Fixes:
  . Crew Fires Pistols Again (simplified code) by Jack Rackham
  . Officiant dialog fixed by Jack Rackham
  . Books properly contribute skill points by Pieter Boelen
- Storyline Updates:
  . Brave Black Flag new Free Play storyline added by Jason Maffettone
  > Includes a modified tutorial
  > All of the standard game’s side quests.
  > Start the game with a full cadre of 7 officers
  > Some standard story characters and ships have been altered for greater variety, challenge, and reward
  > Full wardrobe of 12 outfits from beginning of the game based on the Blaze model
  . Father Bernard dialog fixed by ANSEL
  . Hoist the Colours Storyline:
  > Peter Willemoes dialog corrected by ANSEL
  . Bartolomeu o Portugues Storyline:
  > Missing Cecile Bienbonne dialog added by Hylie Pistof
  . Assassin Storyline:
  > Dialogs improved by Grey Roger
  . Hornblower Storyline:
  > Dialogs improved by Grey Roger
  . Woodes Rogers by Jack Rackham:
  > Sell All Loot button disabled when selling items to 5 pirate captains
  > Vane and co. had too little money
  > Textures fixed on shipyard3
  > Church_choir: you could press F3 "too fast", and get stuck
  > Better fight with 3 thugs on Nevis Pirate Settlement roofs: Musketoon no longer kills all 3 at once
- Location Updates:
  . Tortuga Town completely replaced by Jack Rackham
  . Oranjestad Port, Havana and Santo Domingo Towns completely replaced by Bartolomeu o Portugues
  . Cartagena Residence ground texture modified by Jason Maffettone
- Model and Texture Updates:
  . Merchant Pinnace high-detail custom model added by De Zeeroovers
  . Medium Pinnace high-detail custom model added by De Zeeroovers
  . Improvements to Fleuts and Fast Galleons by Hylie Pistof
  . Improvements to NL_SevenProvincien and HeavyLineship by Hylie Pistof
  . Improvements to WallerPinnace and NL_PinnaceofWar47 by Hylie Pistof
  . Added 12 new character models by Jason Maffettone
  . "Iceni Queen" custom ship texture added by Jason Maffettone
  . Irish Harp and Smoking Pirate Skull flags added by Jason Maffettone
Am I forgetting anything?
 
I am adding what I have. That model, along with a fair few others by Jan Marten and Co., are either unfinished or unreleased.
We do have two of his other ships included though. :yes
 
Ahh ok i thought they were done , all good well i will look forward to getting hands on with this and see how it goes hopefully everything works like its supposed to and runs smoothly:beer:
 
Hopefully! Did some substantial storyline customizing work yesterday, so that could certainly do with some testing and double-checking. :wp
 
Will have to have a play around with that when i get it then see if i cant break it horrifically.
 
For now i am bidding fare well my last save with brave captain Spain (inspired by the pirate "england") of the Galleon Lingering Smell and tidying up all my hard drives in preparation for 3.3/3.4 whatever it turns out to be named.
 
It'll be 3.3 again, because it is still an internal test version that hasn't officially been released.
This one will actually resemble a release version though.
 
At the moment I'm still compiling and making sure that it is actually correct-like. So it won't be posted for a good many hours still.
It seems that on every check I do, I find something new that still needs addressing. AGH!

Didn't help I accidentally deleted my own game folder either. :facepalm
Luckily I actually "saved" the new Beta 3.3 WIP files before I did that though.

In any case, I recommend you take the opportunity to go to bed. ;)
 
New Internal Modpack Update!

Now includes all New Locations, as well as an adapted and updated Brave Black Flag storyline, with improved Player Type selections.

Download: http://piratesahoy.net/build/b14_beta3_installer_internal.exe
Installation: Proper installer file, use in combination with Part 2 like usual
Compatibility: Works on top of all earlier Beta 3 releases
Feature List: See opening post
New Game Enforced!

Please let me know how this works. :doff
 
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Can´t find beta 3.3 exe.:pirate07:
That is because I was in the middle of replacing it with a much better version! I hope.
Anyway, it is available now, so that shouldn't have been too much of a wait for you. ;)
 
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