Kharbydis
Powder Monkey
Over Thanksgiving I was able to go home and try out patch 7, and I saw lots of improvements. My game is much more stable now too.
Anyways, a problem I saw was that when I went to repaint my ship, every ship in the entire game was listed as a repaint option. So, I could by a Barque Longue and repaint it for free into the HMS Victory. I tried something like that, and doing so seemed to mess up the ship stats.
Now for some questions:
If I design my own flag, is there a way I can replace an in game flag with my own, and how would I go about doing that? (For example, if I wanted to replace the Polish flag with an Irish one).
I may not remember correctly, but I think the Master and Commander storyline is set sometime in the late 1700's in game? Jack Aubrey did not captain the HMS Surprise until 1805.
Concerning storylines, is it possible for me to code in a free play storyline for any time period? Like Jack Aubrey's, where there is no story, but for different time periods?
And some suggestions:
I don't really know about coding too much, so forgive me if these are impossible or something.
I noticed in harbors there is a great lack of civilian ships. I would be nice to see trade ships coming into harbors instead of only a few brigs sitting around.
Fishing/Whaling boats, perhaps a new trade item of whale oil. Fishing boats would be loaded up on food. I don't see how actually fishing or whaling as an income source could be programmed into the game, so letting you attack whalers or see fishing barques could add the atmosphere in without putting in the ability to fish or whale.
A way to abandon ship and launch a longboat would be useful, especially in those situations where I get derilicted out at sea.
I'm really impressed with NH so far. I can't wait to try out more of patch 7 in december.
Edit: One other thing: any hope of build mod/ new horizons ever becoming independent of having to buy POTC which is becoming increasingly rarer? That will become increasingly hard for future people, I no longer have POTC disks for example so I could not intall the base game again if things went weird.
Anyways, a problem I saw was that when I went to repaint my ship, every ship in the entire game was listed as a repaint option. So, I could by a Barque Longue and repaint it for free into the HMS Victory. I tried something like that, and doing so seemed to mess up the ship stats.
Now for some questions:
If I design my own flag, is there a way I can replace an in game flag with my own, and how would I go about doing that? (For example, if I wanted to replace the Polish flag with an Irish one).
I may not remember correctly, but I think the Master and Commander storyline is set sometime in the late 1700's in game? Jack Aubrey did not captain the HMS Surprise until 1805.
Concerning storylines, is it possible for me to code in a free play storyline for any time period? Like Jack Aubrey's, where there is no story, but for different time periods?
And some suggestions:
I don't really know about coding too much, so forgive me if these are impossible or something.
I noticed in harbors there is a great lack of civilian ships. I would be nice to see trade ships coming into harbors instead of only a few brigs sitting around.
Fishing/Whaling boats, perhaps a new trade item of whale oil. Fishing boats would be loaded up on food. I don't see how actually fishing or whaling as an income source could be programmed into the game, so letting you attack whalers or see fishing barques could add the atmosphere in without putting in the ability to fish or whale.
A way to abandon ship and launch a longboat would be useful, especially in those situations where I get derilicted out at sea.
I'm really impressed with NH so far. I can't wait to try out more of patch 7 in december.
Edit: One other thing: any hope of build mod/ new horizons ever becoming independent of having to buy POTC which is becoming increasingly rarer? That will become increasingly hard for future people, I no longer have POTC disks for example so I could not intall the base game again if things went weird.