• New Horizons on Maelstrom
    Maelstrom New Horizons


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Recent content by DocMoriarty

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    Planned Feature Weapons Balance

    I disagree. There is reality on one side and an enjoyable gaming experience on the other. It's not only the unbalance of the weapons but also being rushed by too many enemies at times. The constant saving and loading is a total immersion killer. There is currently a problem with my simple mod...
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    Ship Surrenders - What Now?

    The real problem is, that i was friendly to Spain as it seems. After changing the parameter to get aggro when firing at a friend in InternalSettings.h the Spanish ship went red for a while until it surrendered. Surrendered it was grey (friendly) again. A good solution to that type of problem...
  3. D

    Stuck in narrow places

    Well that should be done by the mod author, not me. I know that the narrow stuff is partially from original game but not Antigua.
  4. D

    Planned Feature Weapons Balance

    Not satisfied with weapons balance in build 14 beta 3! Actually when i was a young character it was ok, but now being teenager (12) it gets worse. I play journeyman level and think fights should be doable at this level but they aren't. It's always bad balance when you die 3 times doing the same...
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    Not a Bug Character Menu and Fast Travel Disabelled

    It must have to do with the quests somehow since the features show character menu and fast travel are constantly disabled and enabled in the context of the quests. Yet doing it that way doesn't make sense to me since it massively hinders normal gameplay. Since the attributs are persistent in...
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    Not a Bug Character Menu and Fast Travel Disabelled

    Since some time i can't ask new officers to show their stats anymore (The character menu is unavailable ...). Also my fast travel is disabled. Both features are controlled by 2 attributes in InterfaceStates which are set by functions in PROGRAM\INTERFACE\interface.c which in turn are called by...
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    Fixed Governor Ship Hunting Quests: Reputation increase followed by immediate decrease

    You can kill innocent citizens that have no weapon, that gives you only negative rep so that you are not stuck with Bloke anymore (g,d & r). Well doing trade quests which is the only way to make a buck tradewise (unless you use Excel) with build 14's mostly not well working trade balance is a...
  8. D

    Stuck in narrow places

    Any new created location should make sure there is enough room for 2 characters to pass by each other, if possible with drawn weapons. Especially when you can run around with a gazillion own crewmembers and officers. In Antigua for example there are frequent soldier raids in the outskirts and...
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    Stuck in narrow places

    Ever since PotC has been out and been played it was clear that you constantly get stuck in narrow places when there are other characters around. And build mod makes that A LOT worse with constantly generating too many characters in small locales. But the peak of bad design is the landing area at...
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    Ship Surrenders - What Now?

    OIC, a flag problem perhaps. Will try that next time.
  11. D

    Ship Surrenders - What Now?

    I think it surrendered to another NPC ship. Actually there were three Dutch ships chasing that Spanish ship and firing on it. Could it be, that i couldn't board it because it surrendered to another ship? In that case quest ships shouldn't surrender.
  12. D

    Ship Surrenders - What Now?

    I was just doing a quest for a governor to hunt down a ship. The ship surrendered though. I tried to board it after surrendering but that was not possible, never got the grappling icon being next to the surrendered ship. What can i do with a surrendered ship? Shouldn't i be able to board it and...
  13. D

    AOP

    <!--quoteo(post=150430:date=Jun 6 2006, 07:26 PM:name=Officerpuppy)--><div class='quotetop'>QUOTE(Officerpuppy @ Jun 6 2006, 07:26 PM) 150430</div><div class='quotemain'><!--quotec--> Maybe a targeting feature on the cannons would be fun too, like aiming down the sights and hitting a mast or...
  14. D

    Starforce lawsuite

    <!--quoteo(post=150468:date=Jun 7 2006, 04:36 AM:name=William)--><div class='quotetop'>QUOTE(William @ Jun 7 2006, 04:36 AM) 150468</div><div class='quotemain'><!--quotec--> Oh how I hate SF ... You guys remember when Akella released a russian patch for POTC and it required SF? .... Sucksville...
  15. D

    AOP

    I'm less interested in better grafix, i wouldn't even mind same grafix as PotC if we get some cool features therefore, which had to be modded for PotC like for example: - Cabins on capital ships or better being able to walk around anywhere under deck like on canon decks etc. - Ability to sail...
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