• New Horizons on Maelstrom
    Maelstrom New Horizons


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Recent content by Edie

  1. E

    Two mod requests

    I'm curious why the Dutchman's sails changed to begin with, I remember having to fight it with tattered black sails. I don't see why they would've changed it after it's changed hands.
  2. E

    Preparations for a walkthrough

    Have you killed her attackers? You'll possibly need her to get supplies for later when you're ready to leave with the corvette. I've never completed the quest line with her dead.
  3. E

    Mod Ideas

    Use wine and ale as a rum substitute on the ships when no rum is available. With lessened effect of morale.
  4. E

    Capturing cities

    Was the ability to manage the town added through a mod later on? I don't recall the first one having this in the manual or the box, but then again I never got to play the game with Starforce eating up my DVD-RW drivers.
  5. E

    Companion Boarding AI

    You can tell them to lower their sails, loot the enemy ships, haul the cargo back and transfer it to one of your waiting vessels.
  6. E

    Capturing cities

    Can't build that I'm aware of? I don't know about the taxes as I've never tried, usually the town is taken back before I've put the effort into going back to it. I don't know what benefits you get out of it really, I just captured for a chuckle, kept defending for a while, got pissed with it...
  7. E

    Treasure fleet

    There's a thought, lets go car hijacking! <img src="style_emoticons/<#EMO_DIR#>/whippa.gif" style="vertical-align:middle" emoid=":grr" border="0" alt="whippa.gif" />
  8. E

    Capturing cities

    It's nothing spectacular in my opinion and if you are like me, roam the sea for months on end in game before making port, it will be constantly harassed and you'll be making the dash to repel the attack. It won't protect itself.
  9. E

    Fort-de-France Dungeon

    Character generation error, then it crashes when I mess with the orb in that dungeon with the one profile. <img src="style_emoticons/<#EMO_DIR#>/rolleyes.gif" style="vertical-align:middle" emoid=":roll:" border="0" alt="rolleyes.gif" />
  10. E

    How can I add 48 lbs cannons to the shipyard?

    Caulk an Abrams tank up, put some powerful water jet in it, some pontoons on the side so when it fires it doesn't roll. That ought to make a mess out of any pirate ship?
  11. E

    Fort-de-France Dungeon

    I've reloaded several times back to before entering the dungeon, displays the message about being in the right place upon entering. Ran around, checked all the chests I could get to, nada. No further messages, no skeleton spawn at any of the chests.
  12. E

    Capturing cities

    Did you finish a national quest line for one of the factions?
  13. E

    Fort-de-France Dungeon

    <!--quoteo(post=337700:date=Jul 16 2009, 06:22 PM:name=Sordid)--><div class='quotetop'>QUOTE (Sordid @ Jul 16 2009, 06:22 PM) <a href="index.php?act=findpost&pid=337700"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Did you get a message that the treasure is near and your map...
  14. E

    [REL] New weapon: Claymore

    <!--quoteo(post=337626:date=Jul 16 2009, 11:23 AM:name=Morgan Terror)--><div class='quotetop'>QUOTE (Morgan Terror @ Jul 16 2009, 11:23 AM) <a href="index.php?act=findpost&pid=337626"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->man, two people wielding one sword sounds...
  15. E

    Fort-de-France Dungeon

    Well guess I'm screwed then, treasure map says there's a chest behind a locked door on the first tier. I've rummaged through all the chests accessible to me and I haven't found anything of value or given the notice that I've found it. It should be the right place because it's the only one I'm...
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