• New Horizons on Maelstrom
    Maelstrom New Horizons


    Visit our website www.piratehorizons.com to quickly find download links for the newest versions of our New Horizons mods Beyond New Horizons and Maelstrom New Horizons!

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  1. mastervillois

    Mod Release Build 14 Beta 3 Progress

    To Levis: Some of these Bugs from Build 14 Beta 3.1 were confirmed by Peter and Hylie. (After clicking on the link and reading about the bugs scroll down to see their comments) http://www.piratesahoy.net/threads/build-14-beta-3-progress.20686/page-105#post-474879...
  2. mastervillois

    Mod Release Build 14 Beta 3 Progress

    I am still wondering, can we wear outfits from the tailor shop without our whole appereance changing ?
  3. mastervillois

    Mod Release Build 14 Beta 3 Progress

    I did not know tailors back then were cosmetic surgeons, lol. I noticed that when you buy an outfit at the tailor shop and you wear it, you do not just change clothes you turn into another person, it is like wearing a mascot costume.
  4. mastervillois

    Solved Problems with boarding

    In reply to Hylie. 1) Thanks. 2) when i press the "action button" to loot corpse, i move to the next deck to fight. The "Loot" button does not work either. 3) I still don't remember, but thanks all the same.
  5. mastervillois

    Solved Problems with boarding

    Do any anyone find boarding fights annoying in term of fighting. I always avoid fighting either: 1) Because i am afraid to slash one of a crew member. I tend to repeatedly pound the mouse button when fighting which is bad for your crew member standing next to you because after all the enemies...
  6. mastervillois

    Unconfirmed Bug Weird Sail To's after batteling or saving at sea

    I was in the middle of the Ocean, a little bit far from Saint Martin. I decided to save my game (not quick save). I went into sea mode and into my cabin and saved the saved the game. When I reloaded that save i found myself next to the island of Jamaica and plus i was in Map mode not even in my...
  7. mastervillois

    Mod Release Build 14 Beta 3 Progress

    I always forget to ask. Some non-quest items cannot be sold right? Items such as cobblestones, and some weird looking chests and bottles.
  8. mastervillois

    Mod Release Build 14 Beta 3 Progress

    I am playing the Nathaniel Hawkin storyline, the governor of Jamaica asked me to sneak into french occupied town of speightem in Barbados. I landed at the far beach. So it is 01:10 am in-game, i am hiding in the tall grass by a low hill ( i would not call it hiding) and facing the two guards...
  9. mastervillois

    Mod Release Build 14 Beta 3 Progress

    Few questions: 1) I am currently level 8. Is it normal that the street merchants have so much gold. Some of them have up to $ 9.000.000. The street merchants in the first town I visited at the beginning of the game had $8000 to $20000 at maximum. Back Then i was level 1. But i also thought that...
  10. mastervillois

    Mod Release Build 14 Beta 3 Progress

    Okay I know the previous post was a little confusing. All I was trying to say was that by pressing the shift and right arrows keys while buying cargo goods, the original price of cargo goods decreases. Let say If 39 crates of sandals was worth $ 6340, the price of said 39 crates instantly...
  11. mastervillois

    Mod Release Build 14 Beta 3 Progress

    Is it normal that days passes after you buy things at a town store or repair you ships at a shipyard? For example: On April 16th i went to sell my leather and chocolate cargo at the "speinghaim" store in Oxbay, i also bought Food and Rum crates. Well right after i exit the conversation...
  12. mastervillois

    Mod Release Build 14 Beta 3 Progress

    There is a chest in the cargo hold of ships called "Gunpowder storage". When you get near it, a warning appear telling you to avoid firing your gun. In that said chest there are ammunitions such pistol bullets, grape shots, muskets ammo etc...
  13. mastervillois

    Mod Release Build 14 Beta 3 Progress

    What purposes does the storage and Ship chest in terms of ship combat or my crew? I always find bandages and other health aid related items in the Ship chest, which i thought belong in the Weapon-locker for my crew to use during combat. The same goes for the gunpowder storage which is full of...
  14. mastervillois

    Mod Release Build 14 Beta 3 Progress

    Someone else posted this here below and i am having the same problem. Hello all, I recently installed this great Build Mod 14 and found myself in the Speightstown Maltese Crypt. Initially I could interact with the dead monks but after an hour of wandering around (and a lot of save/reloads), I...
  15. mastervillois

    Mod Release Build 14 Beta 3 Progress

    Can my crew use bandages and antidotes? do i have to put them in the cargo or weapon-locker in order for them to able to use it?
  16. mastervillois

    Mod Release Build 14 Beta 3 Progress

    This Vanderdecken guy, i heard a lot about him. Some say everything he sells is unique not to be found anywhere in the potc world. Tortislawrek.
  17. mastervillois

    Mod Release Build 14 Beta 3 Progress

    http://nooooooooooooooo.com/
  18. mastervillois

    Mod Release Build 14 Beta 3 Progress

    Now i understand. "Jeanne d'Arc Steam Frigate", "Astrea class Steam Frigate" or "Hudson class Steam Frigate" are just prototypes use to build the many steamships present in the game, therefore it is not their real names,It's like what Latin is to the romance languages. "Go into your...
  19. mastervillois

    Mod Release Build 14 Beta 3 Progress

    Should I do that before starting a new game or it does not matter as long as i use "f12" to load the changes (which I have not tried yet). I have noticed that some changes made in the ini files do not take effect unless you start a new game ( I repeat I have not tried using the F12 key yet).
  20. mastervillois

    Mod Release Build 14 Beta 3 Progress

    i am trying to edit some of the steamships, however i don't want the AI to use them. I assume that although the ships listed above are not unique, once i acquire them and they are in my possession, the AI can't use them anymore and they become mine and only mine right?
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