Just for the sake of it, I put the added detail of the Caravel2 on the CursedCaravel too.
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If we associate yellow/blue with Portugal, won't the Dauntless and Interceptor look Portuguese? :blink:Since we seem to have done away with the yellow-and-blue for the British Royal Navy, maybe we can give that paint scheme to, say, Portugal?
Then for Spain...? Maybe yellow-and-red? That would match with the Fleuron's paint scheme, indicating her to be a Spanish ship and then the original Poseidon can be the French version.
Absolutely agreed, as long as we consider the 'variety' factor, too. The last thing we want is to whittle the ships down to the point where they become too common.Another thought for the clean-up that might help us decide on what to keep and what to lose is that maybe we should only keep those ships for which we've got a specific reason to keep her.
These reasons could be anything from "good model" or "good texture" or "game-play value/fills a gap in the ship line-up".
Basically, I'm thinking all ships and especially all re-textures should add something to the game rather than just "be there".
Agreed with all of the above; keep the ships you proposed to keep.Stock Game Battleship models: All four have got different figureheads and detailing.
If we use the Battleship5 additional detail with the Battleship4 skin, we manage to keep everything.
Stock Game Brig models: All five (if we include RN_Brig44) have got different figureheads, which is pretty cool.
Brig1 and Brig2 are pretty generic, while Brig3 and Brig3_44 both seem to have a colour scheme similar to the US black-and-white.
However, there is also the US_SloopofWar47 which is based on the same brig hull, with an even more obvious US colour scheme and yet another figurehead.
Do we need to keep all of the above? And what about the Brigantina? I recall liking to use that ship many years ago when I still played the game.
Stock Game Caravels: I suppose we can keep both original skins, since they're going to be in everyone's game anyway so there's no download size won by losing them.
Stock Game Corvettes: Corvette1 is the newly re-modeled version by Armada, which has a griffin figurehead.
Many of the original corvettes have got a panther figurehead. So which corvette skins do we want to keep? We've got rather a lot.
My choices would be:
Corvette1 is a nice stock game texture
Corvette2 is rather generic and I don't really care about keeping this one
Corvette3 has a weird colour scheme; drop this one
Corvette4_44 has a vaguely US colour scheme; use as US ship for real or drop this
Corvette5 has beautiful detailing; keep this one for sure!
Corvette5_44 has a vaguely RN colour scheme; however, RN_Light_Frigate also uses the corvette hull (Armada's updated version), so drop this
I think I'll go and adapt the other corvettes to Armada's new model and see how that turns out. I'll try to keep using their original figureheads.
Eventually, I'd like to try and give most of the remaining stock ships the same treatment as I gave the Corvette.I didn't edit the Yachts, as well as the Xebecs, the manowars, the schooners, the schnyavas, the warships, and probably a few nation specific ships... And this work is stopped for and undertemined period of time
Since the last pack, I keeping having so much IRL priorities that I can't work on that at the moment ...
Searcher's life...
Indeed the HMS Dauntless is still quite blue, which I do like. The HMS Interceptor though has a vague blue tint, but looks close to black-and-yellow to me.If we associate yellow/blue with Portugal, won't the Dauntless and Interceptor look Portuguese? :blink:
Also, I modified Surprise1 to use a yellow/blue skin to make up for the loss of the original HMS_Surprise's rather nice texture when she was changed to the Indy.
I think that texture should be in the Build, but I'm not sure. Can you confirm that RN_Surprise is yellow/blue and not yellow/black?
To me, it's a nice way of paying homage to the original HMS_Surprise, so I'd say it's worth keeping that texture.
Sounds pretty good to me. Anything we can decide on is welcome by me; I was just brainstorming.Anyway, instead of yellow/blue for Portugal, how about plain wood/black with extra lines being light blue or white? That kind-of resembles the PO_Manowar look, while appearing more modern.
Agreed. So Spain will be bright red and France dark red, then? I think that adding some good measure of bright yellow to the Spanish ships should help with them being different from the French ones too.As for Spain, red/black with yellow stripes would look fine, as long as the red is distinctively brighter than the French red, perhaps.
For example, FR_Victory (as it's currently called) and Superbe1 use a pretty dark red, so a brighter red will stand out more for Spanish ships, in theory.
But if we use the FR_Fleuron for France AND Spain, that confuses things more, doesn't it? I suppose we can keep things as they are then with the RN_Poseidon, PO_Poseidon and FR_Fleuron even if it doesn't entirely match our established colour schemes.When it comes to the FR_Fleuron texture, what can I say? I designed that texture to be faithful to images of a model of the ship, so the whole point is that she remains French.
Using her for Spain too should be fine. Maybe use the standard Poseidon for Portugal, at least?
Please see here for some more detailed notes of mine on the corvettes: http://forum.piratesahoy.net/index.php/topic/18160-corvette-v2/page__view__findpost__p__412422Agreed with all of the above; keep the ships you proposed to keep.
However, I'm with Hylie on Corvette5_44; that's a fairly nice texture, and can still be used by a nation other than Britain. Maybe Portugal?
And why not use Corvette2's texture for the FastMerchantman? It looks better IMO, because it's not so dull and grey.
That'll be quite a project!Eventually, I'd like to try and give most of the remaining stock ships the same treatment as I gave the Corvette.
That is, a hull upgrade and extra details modelled on using Maya. So, you're work will be continued either way.
The Interceptor still isn't quite right, is she? That texture has never looked exactly like the film ship, but the model is slightly off too, so that doesn't help.Indeed the HMS Dauntless is still quite blue, which I do like. The HMS Interceptor though has a vague blue tint, but looks close to black-and-yellow to me.
Indeed the RN_Surprise does still have a hint of blue in her as well.
Yellow stripes or something would certainly help to distinguish the ships, yes.Agreed. So Spain will be bright red and France dark red, then? I think that adding some good measure of bright yellow to the Spanish ships should help with them being different from the French ones too.
Fair point. No Poseidon for Spain, then. They're already spoilt for choice with custom ships, anyway.But if we use the FR_Fleuron for France AND Spain, that confuses things more, doesn't it?
Those other notes of yours look good to me. Really it's just the national textures that need sorting, and then what to do with the merchants.Please see here for some more detailed notes of mine on the corvettes: http://forum.pirates...post__p__412422
The Corvette5_44 does have a pretty nice weathered look, which could work pretty well with the concept of the FastMerchantman being a former Royal Navy ship that has been decommissioned and adapted as merchant ship instead.
The Corvette2 texture is also not bad at all. Nothing wrong with having some textures that are generic without being limited to one nation only.
Well I should have mentioned that it's a long term endeavour, but you're right, it will be huge!That'll be quite a project!
Agreed on the Surprise; she's fine as she is.The Interceptor still isn't quite right, is she? That texture has never looked exactly like the film ship, but the model is slightly off too, so that doesn't help.
So are we agreed on keeping RN_Surprise as yellow/blue? It just adds more variety and looks quite nice, to me.
Petros, who made the CorvFrig2_50, always was mainly into Spanish and Portuguese ships, so that works for me.Those other notes of yours look good to me. Really it's just the national textures that need sorting, and then what to do with the merchants.
Here's a thought I've just had: why not use CorvFrig2_50 as a Spanish light frigate? It almost looks Spanish to me, and mostly fits our idea of red and yellow.
As for the merchants, how about using the Corvette5_44 texture for a British version, and Corvette2's texture for the other nations besides Holland (which already has a Dutch texture)?
I know that means adding a model, but since we're removing several Corvettes, I guess that makes up for it.
Does sound wonderful as far as I'm concerned; definitely a valiant effort!Well I should have mentioned that it's a long term endeavour, but you're right, it will be huge!
If I can pull it off though, the results could be quite something. Imagine all the low-detail stock ships looking like new!
I didn't edit the Yachts, as well as the Xebecs, the manowars, the schooners, the schnyavas, the warships, and probably a few nation specific ships... And this work is stopped for and undertemined period of time
Well I should have mentioned that it's a long term endeavour, but you're right, it will be huge!
If I can pull it off though, the results could be quite something. Imagine all the low-detail stock ships looking like new
I can certainly try to match the colours. They're meant to use almost exactly the same colour scheme, anyway.Would it be possible to have the Interceptor match the colours of the HMS Dauntless? Alternatively, I'm still rather partial to Kazeite's original colours, even though those were not quite movie-accurate... :?
Well why not simply use Corvette5_44 as FastMerchantman's texture, and Corvette2 as NL_Merchantman's texture, and rename the latter to FastMerchantman2, or something?I was thinking of using the Corvette5_44 texture for the regular FastMerchantman and dropping the NL version altogether. That would leave us with only one, but at least it'd look pretty good.
The NL texture doesn't match the other Dutch textures at all, so I wouldn't really mind losing it.
Same for the NL_Battleship, though your point does stand that it's the only re-texture of battleship2. On the other hand, I don't see much of an issue with just having one battleship2-based ship and the others based on battleship1.
I certainly do want to see more proper custom ships in the game, like yours and those from PotBS. They really do improve the atmosphere of the game!Anyways, thats my ramblings on what I think could be replaced/removed. I just think it would be best to use as many high-detail models based off real ships as possible, I think they improve the atmosphere of the game alot. plus added realism looks better too
Thanks for the support, mate! I'd love to have your input on future projects if you get the time.Indeed, thats quite an effort! That's what I had in mind when I started, refresh and improve those good ol' stock ships, to make 'em more compatible with the new standards!
As I saw with the corvettes, you've knowledges I don't have, and you did a great job on those ships! It's very nice to see and quite couragous!
And who knows, I might have some time again in the future
Sounds great! Alternatively, maybe Legendary Spider would be interested in working on these ships once the Pearl-based ones are done.I can certainly try to match the colours. They're meant to use almost exactly the same colour scheme, anyway.
Maintaining two textures for the FastMerchantman for repaint purposes is not a bad idea, especially since according to Hylie, she's actually a good ship for game-play purposes.Well why not simply use Corvette5_44 as FastMerchantman's texture, and Corvette2 as NL_Merchantman's texture, and rename the latter to FastMerchantman2, or something?
That way, we're neither gaining nor losing a model, and only dropping low-quality textures. And we get to keep a variety of paint schemes for the ship.
Isn't that what you wanted, anyway; at least two textures per model, for variety's sake?
I certainly don't like the current texture of the NL_Battleship; if a better texture could be done, I wouldn't mind keeping her.If you want to do away with NL_Battleship, I suppose that's OK.
All I'm saying is that Battleship2 and Couronne1 would be the only two remaining ships of that kind of design (with the long bow shape)...
For now, I'm not intending to remove any stock game ship models completely. We may decide to do away with some serious sub-standard ones in the future,I certainly do want to see more proper custom ships in the game, like yours and those from PotBS. They really do improve the atmosphere of the game!
However, what I don't want to happen is that we end up replacing every stock ship with a brand new one, because that would almost ruin the atmosphere, in my opinion.
What I'm aiming for with the upgrades I'm planning is to refresh the stock ships that we think are here to stay. Those are the ones which could pass off as 'realistic' ships, such as the Corvette.
Some stock ships, like the Warship class, could definitely do with being replaced with one of the new PotBS warships though.
That can be easily accomplished and would prevent too much doubled up figureheads between ships using the same hull.I'm for having 2 fastmerchantman ships, but I don't think they should have figureheads at all.