great!
hopefully this one isn't forgetten in the next build release
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int NATIONAL_PAINT_SCHEMES = 1;
// Determines if the paint schemes of ships are dependent on their nationality
// 1: Yes
// 0: No
Done. Sophie will now be enabled for France as well; that is correct, right?I'd say the Sophie should remain with a 1.0 chance for the English, and have a 0.3 chance for all other nations except america (say 0.2) and pirates (0.0).
Then for the Speedy, just keep all chances as they are, but change pirates to 0.0 again.
Indeed. All it does still use is the refShip.nation line; any single-nation ships remain single-nation.Does anyone use the toggle? Not sure. Did you say that when it's off, it completely ignores the national encounter chances?
I didn't change anything for them. They shouldn't be allowed to sail them, either way.Why are pirates sailing light fluyts and caravels now? I try to capture them because I want those merchant ships.
Why do the galleons suddenly have huge crews of almost 400 men? Has this thread arbitrarily been tossed after years of use?
http://www.piratesahoy.net/threads/some-notes-on-setting-the-ships-crew-numbers.13282/
Yes; not sure why they had missed out until now.Done. Sophie will now be enabled for France as well; that is correct, right?
The Revenge had 12 pound cannons and a crew of 250 IF I remember correctly.