@salonikasurf and @Hylie Pistof: I have merged the two threads together, because it is pretty much confirmed now that they are due to the same problem. It seems that the "correctly initialize characters" system that occurs ashore does NOT work in 3D Sailing Mode. Coast Raiders (random ships surrounding islands) and Worldmap encounters should be OK. But any quest characters may get affected by this, especially Treasure Quest Pirates, Governor Ship Hunting Quests and Convoy Quest Enemies. There are two possible solutions: 1. Somehow ensuring that all captains at sea DO go through the Levelling system 2. Planned Feature - Use Generic Captain and Ship Generation Functions | PiratesAhoy! The first requires someone to figure out why this isn't already happening. Ideally that someone should be @Levis, since it is his system, after all. The second needs doing sooner or later anyway because the current way is messy to say the least. But that requires some good time and effort spent and has a risk of temporarily breaking stuff. Can we deal with having this bug in the Beta 4 public release, to be fixed later?