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WIP Naval Action - Open world multiplayer RPG

Discussion in 'Other Pirate Games' started by Maxizzz, Jun 18, 2013.

  1. Maxizzz

    Maxizzz Powder Monkey

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    Fleet Action fan-made video

     
  2. Pieter Boelen

    Pieter Boelen (Not So) Old Seadog Staff Member Administrator Storm Modder Hearts of Oak Donator

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    Exciting! I'll have to watch that when I get back home. Preview image looks nice in any case. :onya
     
  3. Captain Murphy

    Captain Murphy HoO Team Member TOP CONTRIBUTOR Programmer News Gatherer Hearts of Oak Donator

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    Looking better all the time!
     
  4. CptIwan

    CptIwan Sailor Apprentice

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    Talisman, DavyJack and Pieter Boelen like this.
  5. Pieter Boelen

    Pieter Boelen (Not So) Old Seadog Staff Member Administrator Storm Modder Hearts of Oak Donator

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    Oooh, that IS nice! :onya
     
  6. DavyJack

    DavyJack Pirate Queen Storm Modder

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  7. Maxizzz

    Maxizzz Powder Monkey

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    Time for update

    leda class in combat
    [​IMG]

    and a couple of videos


     
  8. Pieter Boelen

    Pieter Boelen (Not So) Old Seadog Staff Member Administrator Storm Modder Hearts of Oak Donator

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    Don't have time to watch the videos right now, but the pictures are sure looking good there!
     
  9. DavyJack

    DavyJack Pirate Queen Storm Modder

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    The pictures do look nice! :yes:guns:
     
  10. Bartolomeu o Portugues

    Bartolomeu o Portugues Buccaneer Storm Modeller Storm Modder

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    I saw the videos. Really beautiful :onya
     
  11. Thagarr

    Thagarr Pining for the Fjords! Staff Member Administrator Creative Support Storm Modder News Gatherer Hearts of Oak Donator

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    The crew on deck really look quite good! Really great work all around there mates! :onya
     
  12. Pirate BlackBeard

    Pirate BlackBeard Sailor Apprentice

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    Hi, I have only a one question... Sometimes will in Naval Action damage model (how for example in Empire TW) or no? Because in this game it would be perfect...

    And this question is for Hearts of Oak too...

    Thx for answer and sorry for ma English.
     
    YarrHarr likes this.
  13. Alex Sharpe

    Alex Sharpe Landlubber

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    Naval Action has a really good damage model for the ships. Game is currently in Alpha Test Phase. It's already the best sailing-ships combat-simulation that i've ever played.

    There are 100's+ of Videos about Naval Action on YT already.
     
    Red Back Dude likes this.
  14. Red Back Dude

    Red Back Dude HoO Team Member Promotion News Gatherer Hearts of Oak Donator

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    Naval Action for all the hard time i give them :wp is actualy looking like the sea combat is going to be excellent , now if they can pull the rest together i will happily EAT cold spaghetti.

    *edit 20 days later he notices he forgot the word eat
     
    Last edited: Feb 23, 2015
  15. FlyingGhost

    FlyingGhost Rumrunner Storm Modder Hearts of Oak Donator

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    So, will there be separate instances for battles and the "open sea" or is it all going to be in a more realistic fashion like in the Build Mod "DirectSail" (where you sail between islands, encounter ships, and fight enemies in continuous 3D sailing)?
     
  16. Pieter Boelen

    Pieter Boelen (Not So) Old Seadog Staff Member Administrator Storm Modder Hearts of Oak Donator

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    I doubt Maxizzz is very familiar with how PotC works.
     
  17. Maxizzz

    Maxizzz Powder Monkey

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    Hmm. That's not nice.
    I wonder how this statement was derived?

    Not only familiar..I worked with a seaward team and know many of those guys personally.
     
    Last edited: Feb 23, 2015
  18. Pieter Boelen

    Pieter Boelen (Not So) Old Seadog Staff Member Administrator Storm Modder Hearts of Oak Donator

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    We were referring here to the modding work we have done here at PiratesAhoy ourselves.
    I didn't think you would have tried our mod or spent a lot of time with it. But then... I do not know and I could very well be wrong.

    My main point is that referring to the PotC Build Mod DirectSail functionality could have been confusing to you.
    So a different explanation might have been needed to clarify on what FlyingGhost meant above.

    Anyway, there is no judgement in my post. Just wanted to make sure any confusion is clarified on. :doff
     
  19. FlyingGhost

    FlyingGhost Rumrunner Storm Modder Hearts of Oak Donator

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    Well, you can get an idea of what I'm talking about here, I'm referring to the DirectSail as used mostly in the Iron Man mode (where the distances between islands are somewhat accurate, so it'd take the appropriate in-game days to sail from Jamaica to Barbados for example, about ten-twelve days without encounters I reckon, which would be about 8-9 hours of real time sailing if you use the x3 - that is x30 in game/real time - scaling mostly). What I'd like to know, basically, is whether Naval Action's "Open World" will work more like the "World Map" in the Arcade mode of New Horizons or the DirectSail as enforced in the Iron Man mode.
     
    Last edited: Feb 26, 2015
  20. Maxizzz

    Maxizzz Powder Monkey

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    We have started internal testing of the open world prototype. Here are some of the screenshots from the latest build.

    [​IMG]

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    Hope you like it.
     

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