For most people with newer Windows versions -me included- the GM Viewer simply refuses to display textures on character models.
Works fine on any other types of models though.![Modding :modding :modding](http://piratesahoy.bowengames.com/PA_Forum/Emoticons/modding.gif)
Note that quest characters' ships are not influenced by the periods code in ships_init.c.
If we want those to be period-correct, we've got to change the characters' ships manually ourselves.
Works fine on any other types of models though.
![Modding :modding :modding](http://piratesahoy.bowengames.com/PA_Forum/Emoticons/modding.gif)
Note that quest characters' ships are not influenced by the periods code in ships_init.c.
If we want those to be period-correct, we've got to change the characters' ships manually ourselves.