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    Maelstrom New Horizons


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Solved The compass in sailing mode

From what I can tell, the prices are the same on the entire island.

Difficulty and low level could indeed be responsible.
 
The economy is dynamic and changes constantly. In my game one would lose money selling ale in Tortuga but should make a good profit elsewhere.
On Swashbuckler everything costs more to buy and sells for less than at the lower levels. Also, your luck is bad. I usually get caught smuggling and then die in the fight, or if I survive that, there is the fleet to deal with. My last attempt at smuggling left my light fluyt engaged with 2 English war galleons and a pinnace of war. That fight was over in seconds. :pirateraft
I'm on another smuggling run now and hope for better results.
 
I'm marking this as "solved". As per Beta 2.5 Test Version 2, the new Realism Options should allow you to swap to whatever compass you want in Arcade Mode
and explain the need for equipping the relevant items in Realistic/Iron Man Mode.
 
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