This thread contains a list of all issues that still must be sorted prior to the Beta 4 public release.
The following are for myself:
DONE: Included in Build - Custom "Dynamic Interfaces" behaviour for Woodes Rogers/The Gold-Bug | PiratesAhoy!
DONE: Fixed - Various Main and Side Quest Issues | PiratesAhoy!
DONE: Fixed - Capture Colonies: Assigning Female Governor | PiratesAhoy!
DONE: Fixed - Updating the Governor Quest Dialog | PiratesAhoy!
DONE: Low Priority - Naval Officer: Receive New Ship after Capsizing | PiratesAhoy!
DONE: Fixed - Coast Raider Captains Receive No Weapons | PiratesAhoy!
DONE: Fixed - Standard Storyline: Second task too hard? | PiratesAhoy!
DONE: High Priority - Renaming the Difficulty Levels | PiratesAhoy!
DONE: Fixed - Replacing Two Loading Screens | PiratesAhoy!
DONE: Poll - Change Evil Stormy Start into Free Play Opening Scenario Choice | PiratesAhoy! (OPTIONAL)
Medium Priority - Malcolm Hatcher's Introduction Dialog | PiratesAhoy! (OPTIONAL)
These are for @Levis:
DONE: Fixed - Officers' salaries in Brave Black Flag | PiratesAhoy!
DONE: Medium Priority - Clearly Indicate Positive/Negative Effects on Skills in Interfaces | PiratesAhoy!
DONE: High Priority - Standard Storyline: Guards Too Tough on First Mission | PiratesAhoy! - Add reset after this quest scene
DONE: High Priority - Improvements to Smuggling Patrol Schedule | PiratesAhoy! - Schedule should be made Toss-able
DONE: Fixed - Problem with coast guards not behaving as they should | PiratesAhoy! - Smugglers/Soldiers should be added to player group to avoid accidental hits
DONE: Fixed - Smuggling: Save On Beach Breaks Getting Caught | PiratesAhoy! - "From Sea Chance" to be used
DONE: Confirmed Bug - Levelling: Error.log Entries Cause Stuttering at Sea | PiratesAhoy!
DONE: Fix in Progress - Levelling: Error.log Entries due to Missing Attributes | PiratesAhoy!
DONE: Planned Feature - Change way shared XP works | PiratesAhoy!
DONE: Confirmed Bug - Ability overview doesn't take realism settings in account | PiratesAhoy!
DONE: Confirmed Bug - Officers don't follow you in Cartagena Town (church part) | PiratesAhoy!
Fix in Progress - Level of boarding enemies | PiratesAhoy! (OPTIONAL)
WIP - Improve Baldewyn Coffier & Arnaud/Sabine Matton Sidequests | Page 2 | PiratesAhoy! - "Passenger" option for officers to be restored (OPTIONAL)
Feature Request - Correctly Link NPC Ship Tier with Captain Rank | PiratesAhoy! (OPTIONAL)
WIP - Ingame explanation officer system | PiratesAhoy! (OPTIONAL)
Apothecary Quest (OPTIONAL)
Optimalization | PiratesAhoy! (OPTIONAL)
For other modders:
DONE: Fix in Progress - Random Sailors Sit Tavern Dialog: Various Errors | PiratesAhoy! by @morgan terror
DONE: Fix in Progress - Quest Officer Salaries | PiratesAhoy! - Sabine Matton skills and salary should make sense by @pedrwyth and @Levis
DONE: Fix "CastelF" ship model by @Hylie Pistof and @Armada
DONE: Fixed - Several Ships with Missing Interface Pictures | PiratesAhoy! by @Grey Roger
DONE: Medium Priority - Looting Muskets with Bayonets | PiratesAhoy! by @Jack Rackham
DONE: Planned Feature - Jack Sparrow Storyline: Rewrite "Hylie Pistof" Tavern Owner Dialog | PiratesAhoy! by @Mirsaneli and @Jack Rackham
Plus nasty, obnoxious, inconsistent and therefore potentially hard-to-fix issues:
Confirmed Bug - Captured ships regain full health on Capture Screen | PiratesAhoy!
Unconfirmed Bug - Captured Captains loosing reputation | PiratesAhoy!
DONE: Unconfirmed Bug - All Perks Unlocked with Promotion | PiratesAhoy!
Needs Testing - Game Stability Issues | PiratesAhoy!
Awaiting Info - Sea Battles: Crash for virtual function call | PiratesAhoy!
Confirmed Bug - 3D Sailing Mode: Flag-related Error Log | PiratesAhoy!
Anything else I'd consider a bonus.
The following are for myself:
DONE: Included in Build - Custom "Dynamic Interfaces" behaviour for Woodes Rogers/The Gold-Bug | PiratesAhoy!
DONE: Fixed - Various Main and Side Quest Issues | PiratesAhoy!
DONE: Fixed - Capture Colonies: Assigning Female Governor | PiratesAhoy!
DONE: Fixed - Updating the Governor Quest Dialog | PiratesAhoy!
DONE: Low Priority - Naval Officer: Receive New Ship after Capsizing | PiratesAhoy!
DONE: Fixed - Coast Raider Captains Receive No Weapons | PiratesAhoy!
DONE: Fixed - Standard Storyline: Second task too hard? | PiratesAhoy!
DONE: High Priority - Renaming the Difficulty Levels | PiratesAhoy!
DONE: Fixed - Replacing Two Loading Screens | PiratesAhoy!
DONE: Poll - Change Evil Stormy Start into Free Play Opening Scenario Choice | PiratesAhoy! (OPTIONAL)
Medium Priority - Malcolm Hatcher's Introduction Dialog | PiratesAhoy! (OPTIONAL)
These are for @Levis:
DONE: Fixed - Officers' salaries in Brave Black Flag | PiratesAhoy!
DONE: Medium Priority - Clearly Indicate Positive/Negative Effects on Skills in Interfaces | PiratesAhoy!
DONE: High Priority - Standard Storyline: Guards Too Tough on First Mission | PiratesAhoy! - Add reset after this quest scene
DONE: High Priority - Improvements to Smuggling Patrol Schedule | PiratesAhoy! - Schedule should be made Toss-able
DONE: Fixed - Problem with coast guards not behaving as they should | PiratesAhoy! - Smugglers/Soldiers should be added to player group to avoid accidental hits
DONE: Fixed - Smuggling: Save On Beach Breaks Getting Caught | PiratesAhoy! - "From Sea Chance" to be used
DONE: Confirmed Bug - Levelling: Error.log Entries Cause Stuttering at Sea | PiratesAhoy!
DONE: Fix in Progress - Levelling: Error.log Entries due to Missing Attributes | PiratesAhoy!
DONE: Planned Feature - Change way shared XP works | PiratesAhoy!
DONE: Confirmed Bug - Ability overview doesn't take realism settings in account | PiratesAhoy!
DONE: Confirmed Bug - Officers don't follow you in Cartagena Town (church part) | PiratesAhoy!
Fix in Progress - Level of boarding enemies | PiratesAhoy! (OPTIONAL)
WIP - Improve Baldewyn Coffier & Arnaud/Sabine Matton Sidequests | Page 2 | PiratesAhoy! - "Passenger" option for officers to be restored (OPTIONAL)
Feature Request - Correctly Link NPC Ship Tier with Captain Rank | PiratesAhoy! (OPTIONAL)
WIP - Ingame explanation officer system | PiratesAhoy! (OPTIONAL)
Apothecary Quest (OPTIONAL)
Optimalization | PiratesAhoy! (OPTIONAL)
For other modders:
DONE: Fix in Progress - Random Sailors Sit Tavern Dialog: Various Errors | PiratesAhoy! by @morgan terror
DONE: Fix in Progress - Quest Officer Salaries | PiratesAhoy! - Sabine Matton skills and salary should make sense by @pedrwyth and @Levis
DONE: Fix "CastelF" ship model by @Hylie Pistof and @Armada
DONE: Fixed - Several Ships with Missing Interface Pictures | PiratesAhoy! by @Grey Roger
DONE: Medium Priority - Looting Muskets with Bayonets | PiratesAhoy! by @Jack Rackham
DONE: Planned Feature - Jack Sparrow Storyline: Rewrite "Hylie Pistof" Tavern Owner Dialog | PiratesAhoy! by @Mirsaneli and @Jack Rackham
Plus nasty, obnoxious, inconsistent and therefore potentially hard-to-fix issues:
Confirmed Bug - Captured ships regain full health on Capture Screen | PiratesAhoy!
Unconfirmed Bug - Captured Captains loosing reputation | PiratesAhoy!
DONE: Unconfirmed Bug - All Perks Unlocked with Promotion | PiratesAhoy!
Needs Testing - Game Stability Issues | PiratesAhoy!
Awaiting Info - Sea Battles: Crash for virtual function call | PiratesAhoy!
Confirmed Bug - 3D Sailing Mode: Flag-related Error Log | PiratesAhoy!
Anything else I'd consider a bonus.

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